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<p>The price is unchanged at £79.99, <a href="https://leaksoff.com/">https://leaksoff.com/</a> or £89.98 including the non-compulsory BOOT ROM which allows the SAM to load within the mass storage on startup from a memory chip on the Trinity to avoid wasting having to load it in from floppy disk at startup. Upgrade Module I've not forgotten about you all who've the sooner V1.Zero and V1.1 revisions, I've made an improve module is on the market to improve those to the new v1.2 hardware to get the SD card velocity enhance! It's simple to fit, the improve module replaces the socketed microcontroller on the Trinity board. Just lever the old chip out of its socket and plug the improve in. The speedup is handled in the hardware so there is not any software program changes on the SAM in any way. The improve module is priced as a "commerce in" at £16.Ninety nine + return of the outdated chip. This avoids digital waste and keeps the associated fee down with the previous chip being returned. As regular to order, please send a message via my Contact Quazar web page. Retrocomputing Shows... The following retrocomputing present I will be at is the Retro Computer Festival 2023 at the Centre for Computing History in Cambridge on Saturday 4th and Sunday 5th November. For extra information and tickets see the occasions web page on the centre's website. I was additionally at the newest Legendary Gathering on the Retro Computer Museum in Leicester a few weeks ago in September. I had an excellent time showing what I do for the SAM Coupe and other platforms and had my prototype Mayhem Accelerator set up within the back of my SAM speeding it as much as 20MHz. As mentioned in the previous news replace I was holding some charity auctions to profit RCM and to date over £50 has been raised and donated. New Quazar Surround sound cards... The Quazar Surround was my first piece of hardware for the SAM Coupé, a sound card providing multi-channel digital sound with encompass sound outputs, really pushing what an 8-bit pc could do sonically! As introduced beforehand, I am making a limited version run of "Anniversary Edition" soundcards, constructed into the check molds of the MGT/SAMCo interface circumstances. These have all been pre-ordered and paid for, nevertheless it has been amazing to see the curiosity in them far exceeding the number I'm was capable of make. So it solely is sensible with the huge curiosity I'm now dedicated to creating a brand new "customary version" which I ought to have out in November. These won’t be cased, but will probably be in the identical model of my latest interfaces that are a "PCB Sandwich" style (akin to ZX-ECUTOR and VIC-20 Cartridge Interfaces). Pricing is currently pencilled in at £79.Ninety nine with an SD card (for Trinity) of introductory software, or £89.99 with the software program on a stack of floppy disks. In case you are interested by preordering one from the primary batch please let me know.. Game Remasters... I’ve by no means stopped promoting the games I’ve coded myself, however I'm now in the ultimate phases of releasing updated variations where I’ve taken a fresh take a look at them to add some nice little tweaks and touches here and there. Test prints of the field inlays are above! I’m additionally nearing completion with the re-releases of a few of the video games I’ve been ready to obtain the rights and they’re getting the identical remaster remedy! Pre-orders for these video games being taken now, aiming to ship in October/November. Each sport might be obtainable as a Trinity SD Card edition (£15.99) or multiple Floppy Disk version (£19.99). To preorder please send a message by my Contact Quazar web page. First two of my own titles... Stratosphere The Cyberspace Battle Has Begun! Zoom across the 3D Cyberspace world in your customised Cybercraft. Destroy the quite a few varieties of enemy cybercraft and accumulate all the flags to progress onto the next and extra harmful stage. Stratosphere features MODE 4 line vector graphics on the SAM, released in 1997 to rave critiques within the magazines of the time - Blitz 97%, Crashed 5/5, SAM Community 98%. Stratosphere showed what the SAM was able to! Money Bags 2 The SAM’s answer to Jet Set Willy is my Money Bags Trilogy of games! This is the massive sequel that was initially launched again in 1997, with several hundred rooms and it’s now been remastered with model new sampled soundtracks! (You'll have seen the original on subject 9 of SAM Revival, the center instalment Money Bags 1½ on SAM Revival concern 17. Both again points can be found for £6.99 every + postage). And next are two titles that are actually within the Quazar portfolio. I had great fun working with these teams again in the 90s serving to them out with adding soundcard support and the odd piece of code. Good instances! IMPostors Ever been to the IMP Circus? It’s the best present on Earth! But they’re having issues. It’s the night of the large performance tonight and the circus has been stolen by the Imps’ arch enemy, Captain Y-Fronts! From the twisted mind of Mungus Software, IMPostors is an arcade puzzler the place you control five Imps every with their very own special capacity, battling via several zones to get again to the circus, with the grand finale culminating in a spread of mini video games to beat the Captain. For these programmers fascinated, this shows what GamesMaster can be utilized for! (Mungus Software’s first business launch was Blokker which has already been re-launched on the coverdisk with SAM Revival difficulty 26 - accessible for £9.99 + postage. Several other Mungus Software games additionally characteristic on Soundbyte). Amalthea Amalthea was the primary recreation launched to help the Quazar Surround soundcard. Featuring high down and facet on levels Amalthea was SAM’s answer to Alien Breed! This was the most important game to date to make use of SCADS (The SAM Coupe Arcade Development System video games creation bundle). (Various Jupiter Software titles have already been re-launched on the coverdisks with SAM Revival, akin to Booty and Burglar Bob. A few other titles and exclusive video games + demos additionally function on the Soundbyte disks.) And the final at the moment scheduled re-launch is a big compliation, particularly for SAM users with the Quazar Surround soundcard. Audio Euphoria A lot early hardware failed on the SAM Coupe due to lack of software program support. Once i launched the Quazar Surround in 1995 I made it my promise that there would be lots of software support for the soundcard, with my first pledge being to supply a diskzine particularly for it! Soundbyte spanned 76 points from 1995 to 2004 with games, demos, utilities and music all tailor-made for the Quazar Surround - that’s so much SAM Coupe software program! "Audio Euphoria" will probably be a compilation containing all 76 points. I'll even be including my full worth Quazar Surround only sport Super Byke Championship as a bonus as there have been many expansion recreation zones for that on Soundbyte. And to make it the ultimate compilation of software program for the Quazar Surround soundcard I'm additionally adding in the total standalone utilities: Quazar Studio, Quazar Video Construction Kit and Quazar Sequencer Pro. This mammoth compilation will solely be on a SD card to be used with the Trinity Ethernet Interface and Quazar Surround, priced at £39.99. I’ve plans for some new problems with Soundbyte to comply with the release of the brand new revision soundcards, perhaps mixed with future SAM Revival cowl disks!) SAM Revival magazine... The software for the forthcoming points are in the final phases. I’ve been playtesting, and helping with a machine code routine, the close to final construct of The Lower Caverns. Also checking with the creator of Treasure Island Dizzy that's in remaining testing and that i hope to present that a go myself in the coming days. These are scheduled to be on points 27 and 28 along with another games. Including UK shipping the problems could be pre-ordered now for £12.49 every including UK shipping, £14.Ninety nine with European shipping, or £16.Ninety nine with worldwide transport. Lastly, one thing for the ZX Spectrum... 2 Way ZX Bus Expansion card Following a query asking if I made a right angled expansion for the ZX Spectrum on Twitter this just happened to roll off my work bench! This allows you to plug two peripherals into the edge connector on the ZX Spectrum, one horizontally, one vertically. These at the moment are available for £16.Ninety nine + postage. As common please pop me a message via Contact Quazar web page to order, and i even have them listed on eBay.</p><p>April News Update... 16th April 2023</p><p>Quite a busy information replace, with details of my two new SAM Coupe hardware releases so far this yr and some charity auctions that are now reside. It's odd to think that it's now 30 years since I purchased my first SAM Coupe, which I started to learn and program for straight away, with my first game revealed 3 weeks later - The Towers Of Hanoi, on concern 33 of Fred disk journal. While I still primarily focus on the SAM Coupe with so much hardware, software program and magazines out there and so many new tasks on the go I do also have subsites for hardware I make for different techniques. 2014.samcoupe.com - Hardware modules (SID Soundchip Interface, Graphic OLED Interface) for RC2014 methods and compatibles - which may also work on the SAM Coupe and ZX Spectrum via the Bus Interfaces I make. 8580.samcoupe.com - A module to use the 8580 SID sound chip in circuits designed for the 6581. (MOS 6581 & 8580 = Commodore sixty four Sound chips) I do not yet have a dedicated subsite for the ZX Spectrum hardware I make, but you may see in earlier news entries beneath information about my ZX/SAM Rom Cartridge and several other ZX interfaces. New SAM Coupe hardware releases... VIC-20 Cartridge Interface As shown as a prototype in information updates last 12 months and likewise demonstrated when I used to be at varied reveals across the country, I had designed an interface to learn VIC-20 Cartridges on the SAM Coupe so they can be run with the fantastic VIC-20 emulator created many years ago by Simon Owen (VIC-20 emu page / supply code). While it was initially just a private folly there was some curiosity in it (as nicely as it being described as witchcraft by folks at shows!) I've now produced a completed version of the interface which I've launched as a restricted version piece. There are presently 12 video games that'll work with it, with a couple of extra getting shut. As I patch/tweak the emulator to assist video games I will probably be feeding back the changes I make to Simon to put the modified supply code on his GitHub. Supported games: All 5 of the Scott Adams adventures: Adventure Land, Voodoo Castle, The Count, Pirates Cove, Mission Impossible. Arcade Games: Radar Rat Race, Raid on Fort Knox, Rally X, Frogger, Q*Bert, Menagerie, Slot. While this interface is a restricted edition there are still some available at time of writing priced at £79.Ninety nine + delivery. Interested? Please send me an e mail by way of Contact Quazar page to order. Parallel Port Interface There's not been a printer interface out there for the SAM Coupe since early 1999 so following a request I've designed a brand new interface to offer your SAM Coupe a parallel printer port. My new design is fully suitable to the unique MGT specs for the parallel port, as well as fixing two slight flaws that had been current with the unique interfaces. As the SAM can assist two printer interfaces there's a switch on the interface to pick out if it acts as port 1 (the default port - used by LPRINT, LLIST and probably all software program that does printing) or as port 2. I am also together with a new centronics printer cable (approx size 90cm) with the interface, nonetheless when you want to have a longer cable then I could make it to your requirements. The Parallel Port Interface + 90cm cable is accessible now as a bundle priced at £59.99 + delivery. Charity Auctions, benefitting the Retro Computer Museum in Leicester... I've listed a "special" version of my ZX/SAM ROM CART on eBay with 100% of the proceeds being donated via "eBay For Charity" to the Retro Computer Museum in Leicester, where I used to be 4 occasions final yr and as soon as so far this year. As a little bit of background to this itemizing, I have been designing hardware for home computer systems now since 1995 when i started Quazar, primarily for the SAM Coupe pc however in recent times I've branched out to cowl different some other techniques together with the ZX Spectrum (which was my first computer back in 1983!) and the RC2014 Z80 based mostly kits and suitable programs. In all my years of producing hardware final year something occurred for the very first time - somebody tried to rip-off me with a dodgy return. Via eBay they bought one in all my ZX/SAM ROM Cartridges, instantly mentioned it was dead on arrival and returned it. Unsurprisingly (and not unexpected by numerous inform tale signs, I even recorded the entire unboxing of the returned parcel) they returned a cartridge they had beforehand purchased over a year earlier which had been user damaged. How could I tell it was the older cartridge that was returned? A simple change in the length of the toggle of the switches I had fitted to the newest batch. If you happen to observe me on Twitter you may have seen this debacle mentioned a few instances. Thankfully eBay sided with me concerning the refund for the return and I used to be not charged however disappointingly eBay refunded the buyer themselves which does nothing to stamp out such abuse of the return system.(And the cart may have been easily repaired for a few quid!) I've since repaired the cartridge - it had 3 bent pins on the PLCC socket that holds the flash reminiscence chip so I've fitted a brand new socket and reflashed the reminiscence chip with the standard games that I've permission to include with it (Mag The Magician and Dead Space) and i've additionally had made slightly "Returned by a Scammer" PCB plate which now adorns it to make it a certainly one of a kind "particular version" cart! As I was not out of pocket for the return I've listed it on eBay with 100% of the proceeds being donated to the Retro Computer Museum in Leicester - an incredible place to visit, run by an ideal bunch of people! Here's Andy the Museum's chairman holding the cartridge, from when I used to be visiting there at the start of the month - it wasn't one of their legendary gatherings but I was there repairing and upgrading their SAM Coupes and had an excellent day! The cartridge can be utilized with the ZX Spectrum if you have a Sinclair Interface 2 or my ZX ROM SLOT Interface to provide the cartridge port. On the SAM Coupe the cartridge can function with my ZX-ECUTOR Interface. For more info concerning the flash cart please click here or scroll all the way down to the 22nd April 2020 information article. The hyperlink to the eBay public sale for the ROM cart, with 100% of proceeds going to the RCM, is: https://www.ebay.co.uk/itm/115772109612 (7 day listing, ending at approx 9pm BST, Sunday twenty third April.) More Charity Items... I am additionally listing fifteen or so other 'purchase it now' items with a 10% donation of each going to the RCM. These things embrace a selection of my SAM Coupe, ZX Spectrum and RC2014 hardware and some SAM Revival magazines. These listings are lively now, operating for every week until the principle charity public sale above ends on the twenty third April. For all the things I've on eBay please see: https://www.ebay.co.uk/usr/quazar-sam-coupe-salesThe listings with a charity donation have CHARITY in their title and you may see the eBay For Charity data within the listings themselves.</p><p>November News Update... Twenty fifth November 2022</p><p>2022 Computer Shows... Earlier within the month, I used to be on the Retro Computer Festival for two days at the Centre for Computing History in Cambridge and had a SAM Coupe set up with the prototype Symbiote co-processor plus a small Z80 based RC2014 Mini pc, along with a wide range of merchandise available to buy on the day. What a fully implausible time I had there, with a great variety of SAM Coupe owners visiting for a natter and all the other retro visitors I was talking to. A lot interest to see what I do for the SAM as nicely so much constructive feedback on my future tasks reminiscent of Pandemonium! The following present I'm planning to attend is the Christmas 'Legendary Gathering' on the Retro Computer Museum in Leicester on Saturday third December. I hope to confirm this in the coming days - I'll replace here as well as put out a message on Twitter (www.twitter.com/QuazarSamCoupe) where you may additionally find all my newest SAM/retro ramblings! *Update* I might be at the present on the 3rd! :)</p><p>October News Update... 27th October 2022</p><p>Updated - Excellent news!Despite prepare strikes and different trouble, I'm now happy say that I'm now all set for Cambridge so I'll be attending each days of... Saturday 5th/Sunday 6th NovemberIt's time for the Retro Computer Festival 2022 on the Centre for Computing History in Cambridge that's going down on the first weekend of November. I will be there exhibiting the big selection of SAM Coupe products I make, as properly as the few bits and items I make for other systems (ZX Spectrum and RC2014) and soundchip related accessories. I'll have inventory of hardware and SAM Revival journal with me. www.computinghistory.org.uk Show's which have now past... Saturday twenty fourth September - I was at the third Legendary Gathering of the 12 months on the Retro Computer Museum in Leicester. Met a couple of SAM users on the show and that i had the prototype Symbiote eZ80 co-processor with me! Keep updated with the shows I'll be attending and my latest information by following me on Twitter: www.twitter.com/QuazarSamCoupe SAM Revival 26 suggestions... Due to all who took the time to share your feedback on difficulty 26 of SAM Revival journal which launched in June. It's all been tremendously optimistic! See the information section directly under to order your copy and to preorder points 27 and 28.</p><p>SAM Revival challenge 26 out now! 18th June 2022</p><p>I'm down at RetCon 2022 Retro Gaming Festival right now, but a quick update to say SAM Revival 26 - Out now! An enormous 72 page "tender relaunch" situation, full color professionally printed journal, filled with SAM Coupe goodness, with a cowl disk full of software program. If you've an old subscription or pre-order for SAM Revival subject 26 I will be contacting you over the coming days to affirm the supply handle I've received for you is up to date for transport the journal out. Features of situation 26 embody: SAM News - New hardware, software, and many others... Developer Diary - Cybernaut, Pang, Invasion III Demoscene - Quick overview of two current demos plus an interview with a demo coder SAM Comment - A have a look at isometric, pico-8 inspiration, Amalthea Megapreviews - Treasure Island Dizzy and The Lower Caverns Accompanying the magazine is a cover disk full of SAM Coupe software. Games: Flappy Bird - a SAM model of the classic hit, by Howard Price of Cooking Circle BattleZone - 3D vector tank sport, port of arcade machine basic, by Digital Reality Wubtris (particular version) - Updated version of Wubtris from Rob Evans of Wubsoft Blokker - re-release of the primary recreation from Mungus Software Mega Blast - re-release of an early Jupiter Software game Plus 2 utilties: ARMSID Config Utility - change ARMSID settings if using this chip with SID Interface Trinity BootBlock Update - up to date bootblock for Trinity + AutoBOOT ROM users. SAM Revival challenge 26 costs £9.99 + transport. Please note for international locations other than the UK there could also be customs/dealing with charges. For purchasers within the EU the journal might be sent as DDU (Delivered Duties Unpaid) so you'll be charged VAT and a doable admin fee by your native postal operator when the parcel enters the nation. To order with the EU VAT routinely added please purchase by way of my eBay retailer. SAM Revival challenge 26 SR26 with UK transport £12.49 GBP SR26 with Europe transport £14.99 GBP SR26 with World delivery £16.99 GBP</p><p>Trying to order several gadgets, including SAM Revival 26? Please send me a message (click here) via my contact me type for a total with mixed delivery prices.</p><p>Preordering the subsequent issues... The subsequent two points' function programs are previewed in 26! As you may read in SAM Revival 26, there's two large games in the works for the SAM Coupe. Treasure Island Dizzy and The Lower Caverns are preliminary scheduled for the cowl disks with difficulty 27 and 28. Again, please be aware for nations other than the UK there could also be customs/handling charges. For customers in the EU the magazines can be despatched out upon launch as DDU (Delivered Duties Unpaid) so you may be charged VAT and a potential admin fee by your local postal operator when the parcel enters the nation. You might want to attend until release to purchase via eBay and prepay the EU VAT there. PREORDER: SAM Revival issue 27 SR27 with UK delivery £12.Forty nine GBP SR27 with Europe shipping £14.Ninety nine GBP SR27 with World delivery £16.99 GBP</p><p>PREORDER: SAM Revival problem 28 SR28 with UK shipping £12.49 GBP SR28 with Europe delivery £14.99 GBP SR28 with World delivery £16.Ninety nine GBP</p><p>New Interface revealed at RCM Show... Ninth May 2022</p><p>RCM in Leicester on seventh May Shoutout to everyone I met at the Legendary Gathering at the Retro Computer Museum... Saturday (seventh May) saw the second Legendary Gathering of 2022 on the Retro Computer Museum in Leicester. I had an excellent day, good to meet and chat with so many fellow retro builders and enthusiasts there! As hinted over the previous few weeks on Twitter, I'd been making a new prototype interface. Something completely different, one thing for fun, my own little folly. Saturday's present was prime time to indicate it off... An interface to read VIC-20 cartridges! We've had a VIC-20 emulator on SAM for plenty of years (brilliantly coded by Simon Owen back in 2008), but with my "eight bit gene splicing" antics of getting other pc stuff working on the SAM (resembling my SID Interface first launched in 2003, to use the Commodore 64 SID soundchip, then ZX-ECUTOR in 2019 to use ZX Spectrum ROM Carts on SAM) I've had a nigling thought for a while to strive something with VIC-20 cartridges to learn them in and use on the emulator. Just a few limitations and hurdles, I've had to switch the emulator to allow 8K cartridge dumps to reside in memory (with the present manner the emulator is written I won't at present have the ability to deal with 16K/32K cartridges - although my interface can learn all 4 of the 8K ROM areas from the cartridge.) and some tweaks and patches to the emulator for different character set handle dealing with, particular colours modifications (resulting from SAM's graphic MODE2 limitations and the way some video games combine foreground/background colours) and some different tweaks, I had Radar Rat Race cartridge being read in and working on the emulator. Followed the next day with Q*Bert! Also had the present I had my ZX Spectrum Next dev board set up, utilizing my ZX-RC Bus Interface to drive my RC2014 SID Soundchip Interface... Keep up to date with future reveals I'll be attending and newest news by keeping an eye fixed on my Twitter: www.twitter.com/QuazarSamCoupe</p><p>General Update... 14th March 2022</p><p>Retro Computer Museum Legendary Gathering / And thanks for the mention in the most recent Pixel Fix Podcast... On the 19th February I used to be a visitor at the Retro Computer Museum's Legendary Gathering. Great to meet the people behind the museum in Leicester and there definitely was loads of holiday makers - hello again to the SAM house owners I met there, nice to see individuals again at reveals after the lengthy lockdowns and put faces to names of folks I've received to know through the years. My thanks to Dean, Andy and Rob at the RCM for the point out and kind words in their most recent Pixel Fix Podcast. "He's supported the SAM Coupe for many years now... nicely, with out him,I do not think the SAM Coupe would exist..." What you guys say definitely echoes the sentiments I've acquired from others over the years! I actually get pleasure from what I do for the SAM Coupe and i've lots more goodies for the system to come back! Anyway, click the image below to jump to the YouTube video of the podcast to hear all of it...</p><p>New Year Update... 6th January 2022</p><p>Happy 2022 everyone. Three information updates to kick off the brand new year... ZX-RC2014 Bus Interface New hardware release for the ZX Spectrum! My first release of 2022! This new "ZX-RC2014 Bus Interface" provides 2 growth slots so as to add peripherals for the RC2014 Z80 based mostly systems to your ZX Spectrum. The interface is suitable with all models of ZX Spectrum: 16K, 48K, +, 128K, +2, +3, +2A/B and the brand new ZX Spectrum Next. Within the video above I've used both my trusty ZX Spectrum+ and the ZX Spectrum Next (dev board). The interfaces I've demonstrated it with include the RC2014 Digital I/O card, the YM/AY Soundcard for the RC2014 by Ed Brindley, as well as the two RC2014 peripherals I've designed and launched myself: Graphic OLED Interface and SID Soundchip Interface. While the ZX Spectrum assigns all even I/O addresses to it's ULA chip, most RC2014 peripherals (such as the four mentioned above and within the demonstration video) do allow you to alter the base I/O handle so an handle not used by the ZX Spectrum itself will be chosen, but finest to test the specs of another RC2014 playing cards you potentially need to connect to your Spectrum via this interface. In addition to two RC2014 interface slots this board additionally features a reset button (nonetheless helpful for 16k/48k rubber keyed Spectrums) and an external energy enter (micro-USB) as various energy supply for the plugged in cards relatively than taxing the Spectrum's 7805 power regulator in case you are using energy hungry cards. The ZX-RC2014 Bus Interface will also be fitted with an non-compulsory ZX Spectrum Edge Connector to permit you to plug in a normal ZX Spectrum interface vertically, in addition to two RC2014 playing cards. That is extraordinarily handy if you utilize a mass storage interface in your ZX Spectrum to avoid wasting having to LOAD and SAVE to cassette etc. Within the demonstration video I use the by way of port to plug in a DIVMMC Future interface to make use of SD playing cards for mass storage with my ZX Spectrum+. If you'll be using the interface with the ZX Spectrum Next you may most likely not need to plug in a ZX Spectrum interface so can save a couple pounds by not having it fitted.ZX-RC2014 Bus Interface with ZX by way of port edge connector fitted.</p><p>ZX-RC2014 Bus Interface without by means of port. Ordering Both variations of the ZX-RC2014 Bus Interface can be found now. The version with the ZX by way of port costs £29.99 And the version with out the through port costs £26.99. To order please send me a message (click here) through my contact me kind and that i can send via a PayPal invoice for the entire amount of the gadgets plus delivery. Alternatively, I've both interfaces listed on each eBay (seperate listings for with and with out the ZX by way of port edge connector) and on Tindie (choose with/with out by way of port on the itemizing). If buying on eBay and you're in the EU then eBay will robotically add on EU VAT as per new regulations, otherwise by shopping for direct or through Tindie you'll be charged via your country's customs when the parcel enters your nation. Do not forget, if you are a SAM Coupe user I've already released RC2014 Bus Interface cards to plug RC peripherals into the SAM - in each 2 and four slot variations. And i've also released two dedicated RC2014 peripherals - SID Soundchip Interface and Graphic OLED Interface. Mechanical Keyboard feedback Thanks for the feedback about the brand new keyboards! I've been blown away by the demand and suggestions for the mechanical keyboards I released for the SAM Coupe in October. Scroll all the way down to the earlier information replace for all the information about both the standard Edition and Limited 'Prototype Tribute' version. @SamsterDave on twitter snapped up a Limited Edition keyboard...</p><p>And suggestions on the standard edition, which you transplant your original keycaps over to... "Absolutely improbable, nicely worth ever penny. Joy to make use of, the most effective objectsI've purchased for my SAMs for a very long time." "The keyboard is lovely to sort on. such a lovely experience." "Awesome Keyboard for the Sam Coupe forget the membranes... Fantastic Job By Quazar." Both varieties of keyboard are actually listed on eBay, or alternatively to order ship me a message (click on here) by way of my contact me kind. SN76489 Soundchip tinkering on the SAM Coupe Continuing my sonic adventures on the SAM! A little bit of enjoyable, wiring up another sound chip to the SAM Coupe, this time the SN76489 as utilized by a spread of early computer systems and consoles such because the BBC micro and the Sega Master System. If there's curiosity I can design a launch model of the interface and enhance the playback software. Send me a message (click here) if interested!</p><p>*NEW Products* Mechanical Keyboards... 4th October 2021</p><p>I'm proud to have the ability to announce my latest products for the SAM Coupe! It's taken some work, but I'm happy to reveal at the moment that I'm releasing Mechanical Keyboards for the SAM! If you've got problems together with your existing keyboard or membrane here's a reliable answer, constructing on the quality inherent with mechanical keyboards. Two totally different versions, each available now: an ordinary edition and a restricted version. Listed below are all the small print... Standard Edition Mechanical Keyboard The usual version of the Mechanical Keyboard replaces the whole keyboard assembly that sits in the top lid of the SAM Coupe case. The keycaps from your authentic keyboard could be easily moved over to the Mechanical Keyboard, with the stabilisers too for the Shift and Return keys. The Mechanical Keyboard sits completely throughout the keyboard shelf on the lid of the SAM, secured in place through the present four mounting holes. Connectors poke by way of the cutout utilized by the membrane tails, to which two ribbon cables then attach. On the ends of the ribbon cables are two skinny PCB connectors that plug immediately into the keyboard connectors on the SAM motherboard. No soldering required, the only software wanted is a posidrive screwdriver for opening the SAM Coupe case and to swap over the keyboard assemblies. Throughout the designing and testing I've tried out many several types of mechanical change and have chosen two types to maintain in inventory and provide. A linear fashion switch (60g pressure, a very snug typing change that I'm now using myself) and a clicky fashion swap (55g strain). The clicky type have a tactile/audible click on when pressed and are a firm favourite of mechanical keyboard fans! You'll be able to choose the kind of swap you would like when ordering. The standard version Mechanical Keyboards are available now for £99.99 + shipping. Limited Edition "Prototype Tribute" Mechanical Keyboard Now this is something special! Inspired by the prototype SAM items, 5 of which were built in 1989 before the SAM went into full manufacture. Using mushy mouldings of the SAM case, early PCB revisions, they had been fitted with hand construct keyboards using small tactile switches and clear keycaps. These 'SAMP' (SAM Prototype) machines had been the ultimate exams of the system and given to a few of the primary builders and testers on the time. Here's photographs of two of the SAMP units... I've paid attention and saved as close as potential to the original items, working from images I have been able to faithfully recreate a tribute mechanical keyboard as close as potential to the originals. I'm producing a restricted edition run of 9 of these Mechanical Keyboards, out there now for £199.Ninety nine + shipping. Again, you may choose to have both linear or clicky switches fitted. Ordering Both versions are available now. To order please send me a message (click here) by way of my contact me type and that i can ship by a PayPal bill for the entire amount of the gadgets plus transport. Please also advise the type of switch to be fitted - linear or clicky too. Any questions or queries, ship them by means of too and I'll answer as soon as potential. For availability of the Limited Edition Prototype Tribute Keyboard, please additionally ship me a message. Alternatively, the usual version Mechanical Keyboard is obtainable through my eBay retailer, which is especially helpful for customers in EU international locations as eBay will routinely add on EU VAT as per new regulations and I'll have the ability to log that on the shipping data to save lots of an extra handling cost being applied by the delivering postal service in your country.Click here for my eBay store.</p><p>3 New Products... Tenth September 2021</p><p>Over the last two weeks I've launched three new pieces of hardware! All are available now. To order please ship me a message (click on here) by way of my contact me form and i can send by a PayPal invoice for the total quantity of the items plus the delivery. Any questions or queries, send them through too and I'll answer as soon as potential. Alternatively, most of my objects could be purchased by way of my eBay store, which is especially helpful for patrons in EU countries as eBay will routinely add on EU VAT as per new laws and I'll have the ability to log that on the delivery data to avoid wasting an additional dealing with charge being applied by the delivering postal service in your country.Click here for my eBay store. 3 Way Expansion Card... Released at the start of September 2021 primarily based on a customer request, that is an expanded model of my two approach expansion card that I've been producing for a few years. So if you could plug in up to a few peripherals to the primary euroconnector expansion socket on the again of the SAM Coupe then that is the growth card you want! Giving two vertical enlargement sockets and one horizontal on the rear. There's also two optional spacers included which can be screwed into the card to provide it assist beneath. Available now, priced £33.99 + transport. 4 Slot RC2014 Bus Interface... Another expanded model of an earlier interface, this expanded Bus Interface card lets you plug in 4 periperhals designed for the RC2014 DIY Z80 laptop into the SAM Coupe. Designed to use I/O based peripherals please make sure the interfaces you hook up with don't clash with the I/O house of the SAM Coupe itself (Ports &Ex, &Fx) or if used with different Quazar hardware (&Dx). Available now for £28.99 + transport. Remember I now additionally produce a pair RC2014 peripherals, which all work on the SAM Coupe by way of the Bus Interfaces - see my subpage at: 2014.samcoupe.com ZX True Tone (ZXTT)... I've a very lengthy background in laptop audio and this release harks back to the hours and hours I spent listening to the implausible AY music on the Sinclair ZX Spectrum within the early 90's! The ZX True Tone (or ZXTT for short) is an add-on module for Ed Brindley's YM / AY soundcard for the RC2014 DIY computer (and compatibles, plus it can be utilized on the SAM Coupe with either of my 2 slot or four slot RC2014 Bus Interface playing cards) and its purpose is to present it the precise clock frequency to the soundchip to have the right pitch matching the AY within the ZX Spectrum 128K onwards. The tone of the YM and AY soundchips are all derived from the clock signal it receives. The ZX Spectrum's AY soundchip was fed with a 1.7734MHz clock which this module matches. There is not a lot control of the clock on Ed's soundcard, as his circuit can provide a clock from either the principle system clock divided by 2 or divided by 4, or on the Rev 6.1 card a separate oscillator module. If you are utilizing the card to play ZX Spectrum tunes and the AY is fed a clock velocity lower then the pitch of the tones will likely be lower, likewise if clocked larger then the pitch of the tone shall be increased, so the tunes will not sound precisely proper. My ZXTT module replaces one of the chips on the YM/AY interface and feeds the soundchip the exact 1.7734MHz clock pace so the tunes will probably be the very same pitch as the ZX Spectrum. Essential for any serious demotune followers on the market! This module will match both the Revision 5 of the YM/AY Soundcard boards (the version currently sold as a equipment by RFC2795 Ltd on Tindie or z80kits.com) and Revision 6.1 boards (gerbers/schematics for both 5 and 6.1 can be found from Ed himself on Github -> electrified/rc2014-ym2149) The ZXTT costs £14.Ninety nine + transport, and is out now! Here's a video of it in action, fitted to a Rev 5 YM/AY Soundcard, plugged right into a 4 Slot RC2014 Bus Interface in the back of my SAM Coupe. I'm utilizing code to play ZX Spectrum Soundtracker recordsdata (with a one byte patch to point to the I/O address of the soundcard). I'll be looking at the participant routines and what to POKE different to drive this card in a future difficulty of SAM Revival magazine.</p><p>Update... 30th July 2021</p><p>Some quick updates... Symbiote... Work continues on Symbiote - my eZ80 co-processor and advanced sound board, combined with several different hardware magic tips. With the prototype nearly fully full having had some further tweaks and enhancements, here is a bit taster of it's advanced sound capabilities that I first showed on Twitter. 48KHz ADPCM 8:1 compressed 16-bit sample playback, primarily based on some of my unique code for the Quazar Surround soundcard, but as that is on the eZ80 it is at a much greater sampling rate. If you are not already following me on Twitter, please do as I put up most days there about my SAM developments -> @QuazarSamCoupe SAM Revival 26... Confirming the complete software program line up for the coverdisk with SAM Revival 26: Blokker - Full recreation, by Mungus Software Mega Blast - Full game, by Jupiter Software. Wubtris Special Edition - New sport by Rob Evans. Flappy Bird - New recreation for 2021 by Howard Price. Battlezone - New sport for 2021 by Chris Pile. Trinity Update - Updated bootblock code for Trinity customers with the non-compulsory BOOT ROM. ARMSID Config - Configure the chip mode and filter settings if you're using an ARMSID with the SID Soundchip Interface. To preorder situation 26 of SAM Revival journal, or for back points, please see this web page. Developing in future issues there'll be extra classic re-releases of games from Jupiter, Mungus and Hydrasoft which I've the rights to so quite a couple of titles to return, plus some extra new games and demos already lined up. Limited Edition Hardware... The nine Quazar Surround 25th Anniversary Edition soundcards that I have already announced are on monitor to be available in September. Although pricing is not confirmed but, if you have an interest in a single please drop me a message and I'll add you to the listing of who I'll be contacting after they can be found to ship. I will be asserting the following restricted edition hardware launch in SAM Revival 26... Trinity Ethernet Interface... Alas, the batch of Trinity Ethernet Interfaces that were produced with purple PCBs are offered out. For the brand new batch I've gone with funky purple! Trinity adds Ethernet and mass storage through SD / SDHC cards. Available for £79.99 + delivery.</p><p>Update! Magazines, Hardware, More... Twelfth November 2020</p><p>SAM Revival challenge 26... Hello and welcome if you're reading this having been pointed in my path by the that includes of 'SAM Revival' magazine in David Crookes' retro article in the most recent (and sadly last) challenge of Computer Shopper magazine. I began SAM Revival magazine back within the summer of 2002 and since then it is expanded from a black and white printed fanzine right into a professionally printed journal with software program coverdisks. All again issues of SAM Revival are available, for all the main points on previous points and to order please click on right here. (Just to correct the article slightly, 'Soundbyte' the disk I produced with games, utilities and music specifically for my Quazar Surround soundcard for the SAM Coupe, did not evolve into SAM Revival - it is a seperate diskzine. I continued producing Soundbyte up till 2004 with a complete of 76 points. However with the brand new Quazar Surround 25th Anniversary Edition out later this yr, plus the backwards compatibility in my forthcoming eZ80 co-processor, 'Symbiote', I've the urge to produce just a few new points! See the information later on this update relating to these new pieces of hardware...) Issue 26 is now coming together and aiming to be on the printers at the top of the month, to be then sent out throughout early December. The unbelievable cowl was drawn by Warren Lee, to accompany his second Developer Diary entry for the game he is engaged on: 'Invasion III'. The cover disk with concern 26 options a number of video games and utilities, together with Blokker (1995, Mungus Softare). Their first launch manner again in 1995, that includes sound effects for the Quazar Surround soundcard (and appropriate with the forthcoming 'Symbiote' eZ80 co-processor which is Quazar Surround appropriate in 'Legacy' mode). The second re-launch on the cowl disk is MegaBlast (1994, Jupiter Software). Heavily inspired by 'Bomberman' style games, it features both a single participant game and a multiplayer sport for as much as four gamers. One of the utlities on the issue 26 cowl disk means that you can configure the 'ARMSID' if you occur to be utilizing one with your SID Soundchip Interface in your SAM Coupe.</p><p>New Release: ZX ROM SLOT Interface... Introduction Presenting my second hardware release of 2020 and in addition my first piece of dedicated hardware for the ZX Spectrum. While I've focused purely on developing for the SAM Coupe since 1993 my first laptop was a 48k ZX Spectrum again in 1983, adopted by the +2 in 1986. The ZX ROM Cartridge Slot provides your ZX Spectrum an Interface 2 fashion cartridge slot to permit you to use the ROM cartridges. Initially there were simply 10 cartridges launched back in 1983/four however there's been a pair third party ones since, including my very own 'ZX/SAM ROM CART' which you'll be able to see in my other listings. System Requirements The ZX ROM Cartridge Slot is compatible with all models of ZX Spectrum. There is a small change on the interface to pick the type of computer, which will be set as: - 16K / 48K / 128K / +2 (this mode also for the brand new ZX Spectrum Next) or +2A/+2B/+3 The later models had different management alerts on the sting connector so to ensure appropriate operation on these later models my design also incorporates several diodes to ensure the signals operate accurately and let the inner system ROMs function accurately when there's no cartridge plugged in. There's also a reset button too, helpful for 16K/48K ZX Spectrum customers. I've also examined this interface on the brand new ZX Spectrum Next. Works completely, set the swap to '16K/48K/128K/+2' and then use the ROM option in the next's predominant menu. Ordering The ZX ROM Slot Interface costs £16.Ninety nine + postage. Any questions please ask. In case you are also after an Interface 2 kind cartridge to use on the ZX Spectrum, see the 'ZX/SAM ROM CART' below which has two free video games included.</p><p>New Releases: Interfaces for the RC2014 and compatibles.. Something different, I've designed and released a pair interfaces for use with the RC2014 DIY Z80 Computer system (and compatibles that share the identical bus). First is a SID Soundchip Interface, which is derived from my authentic SAM Coupe SID Interface, and likewise a Graphic OLED Interface. However, using my RC2014 Bus Interface card released final yr (scroll down!) these may work on the SAM Coupe! In fact, the SID Interface is totally compatible with the present SID software program on the SAM! For all the main points and ordering for these two interfaces, please see my dedicated webpage at: 2014.samcoupe.com</p><p>Coming Soon: Quazar Surround twenty fifth Anniversary Edition... 25 years in the past, in the summer of 1995 I posted out the primary Quazar Surround soundcards for the SAM Coupe. In celebration, I'm producing a special, restricted edition model of my soundcard. The Quazar Surround was my first piece of hardware for the SAM, giving it multichannel, digital sound with surround sound outputs. Over the years I produced 76 issues of 'Soundbyte' diskzine to offer the Quazar Surround lots of software assist, and there are different full games and software program that assist the soundcard. My original Quazar Surround soundcards have been in an off the shelf aluminium case. The new anniversary limited version are built into the black check mouldings produced for MGT's interface containers before the total run in white back in 1989, making them additional particular incorporating a part of MGT's historical past. As such, there'll only be a single batch of nine items accessible. For extra information and if you have an interest in a single, please send me a message by way of my Contact Me Form. More information will also be in SAM Revival issue 26.</p><p>In Development: Symbiote... I've been capable of spend a good little bit of time working on the prototype (shown above in it's current kind!) and software program for Symbiote, my forthcoming eZ80 co-processor for the SAM. One remaining a part of hardware to complete constructing and test before I start to place it collectively into the manufacturing version next 12 months. To maintain updated with the tinkerings on this, and everything else I do, please comply with me on Twitter: www.twitter.com/QuazarSamCoupe</p><p>And eventually... The last twelve months have been somewhat busy for hardware releases, with more coming earlier than the 12 months is out. I'm already planning software releases for early subsequent 12 months together with challenge 27 of SAM Revival journal, which ought to have a really 'eggciting' game on the coverdisk! For those who are looking to order several of my products; hardware, software, magazines, please drop me a message so I calculate a single transport charge for the order. Please use the Contact Me Form. Always happy to listen to from you you probably have questions and queries too!</p><p>News Update... 22nd April 2020</p><p>New Release: ZX/SAM ROM CART - sixteen financial institution flash memory card... Introduction Presenting my first hardware release of 2020 and in addition my first piece of hardware that is also appropriate with the ZX Spectrum as effectively as the SAM Coupe. While I've focused purely on developing for the SAM Coupe since 1993 my first computer was a 48k ZX Spectrum again in 1983, followed by the +2 in 1986. The ZX/SAM ROM CART permits you to store sixteen ROM cartridge photographs (16K ZX Spectrum cartridge ROMs, with an expanded 32K mode for the SAM Coupe) on a single cartridge and select them by means of the rotary control in the corner of the cartridge. So when you have a ZX Spectrum (with an Interface 2, RAM Turbo interface, Kempston Pro Joystick interface or other interface to offer it a cartridge port) or you've gotten a SAM Coupe with the ZX-ECUTOR interface that I launched in December then this cartridge is for you! Preloaded Software + Free Games! The cartridge is provided with a couple of pieces of test code loaded. After all it cannot be provided with any copyrighted code preloaded into it. But on-line you will discover a number of cartridge games to download and set up, as well as various ZX Spectrum system ROMs akin to Geoff Wearmouth's GW03 and searching Glass ROMs, a prototype ZX Spectrum ROM made available by the Centre for Computing History and so forth. By flashing a ZX System ROM you can have your SAM Coupe turn on into a ZX Spectrum emulating mode. A lot of the sixteen reminiscence banks shall be pre-loaded with just a small animation program to point out that bank is empty. Interestingly, despite starting with the ZX Spectrum, this is my first machine code program for the ZX Spectrum. The ZX/SAM ROM CART can also be preloaded with two free games, thanks to the courtesy of Radastan (@Bytemaniacos on Twitter if you wish to say thanks!). 'Mag the Magician' and 'Dead Space' had been two games launched as ZX ROM cartridges in 2017 and 2018. Cheers Radastan! Lastly, I've written software program to jot down to the memory of the cartridge which is included in one of the banks on the cartridge. This software is for the SAM Coupe only and can be installed onto a floppy disk. Writing to the Cartridge There are two methods to write down ROMs into the sixteen banks on the cartridge. Firstly, software for the SAM Coupe is included on the cartridge which makes it easy to put in writing to the reminiscence. Alternatively, e.g. if you are a ZX Spectrum proprietor, you possibly can pop out the flash reminiscence chip and use an EEPROM programmer to write to the chip. (Your programmer will have to help the SST39SF family of memory chips). Ordering The ZX/SAM ROM CART costs £19.99 + postage. Full instructions are included. Any questions please ask. If you are looking to purchase the cartridge, together with other hardware/software program/magazines then I can work out the full price and transport for you. Please use the Contact Me Form.</p><p>News Update... Thirteenth February 2020</p><p>Two hardware releases from the top of 2019... In November and December 2019 I launched two new items of SAM hardware. ZX-ECUTOR A brand new release for December 2019, this interface lets you utilize ZX ROM Cartridges for the ZX Spectrum straight on the SAM Coupe. Supporting the unique 10 ROM cartridges released again in 1983 by Sinclair to be used with their Interface 2 with some traditional titles such as Hungry Horace and Jetpac, the ZX-ECUTOR additionally helps new cartridge video games resembling Dead Space and other third celebration cartridges that I have been able to test it with. Options allow you to copy the 16K ROM to RAM so it will possibly run at the same speed as the ZX Spectrum, or run directly from the cartridge at uncontended ROM speeds so some video games play approach sooner than the Spectrum due to the SAM's uncontended 6MHz access pace of ROM deal with space. Running immediately from the cartridge supports third get together ROM carts which use paging to get more than 16K of memory on them. However, please notice that third get together cartridges which are designed to load in snapshots will not work, they're going to nonetheless be expecting to be on an actual ZX Spectrum with it's own internal ROM. Any questions, please ask, and see my twitter for some videos of the ZX-ECUTOR in action. Available now for £39.Ninety nine + postage.RC2014 Bus Interface Card New for November 2019, this interface helps you to connect RC2014 peripherals to the SAM Coupe, with two slots to permit two interfaces to attach at a time. Designed to use I/O based mostly peripherals please ensure the interfaces you connect with don't clash with the I/O house of the SAM Coupe itself (Ports &Ex, &Fx) or if used with other Quazar hardware (&Dx). Available now for £19.Ninety nine + postage. Mungus Software A crowd of oddball characters join Quazar! Having bought the rights to Mungus Software's fundamental catalogue of SAM Coupe video games I'm seeking to replace them for re-launch / characteristic on SAM Revival magazine coverdisks. Mungus Software had small games featured on Soundbyte and Fred disk magazines back within the 90s, together with two full standalone releases - Blokker and IMPostors. There's additionally the scope for potential sequels, early work was started on IMPostors 2 years ago. Please see challenge 2 of SAM Revival magazine with Stephen from Mungus Software for an interview relating to IMPostors 2 back in 2002. More news soon...</p><p>January Update... Twenty fourth January 2019</p><p>Latest news, together with a rather large, thrilling undertaking... (Additional update added 26th January 2019) SAM Revival 26 Magazine SAM Revival is bouncing again. It’s been quiet too long with out a new difficulty, but I’m now back working on finishing subject 26. Despite the lack of a new situation lately, SAM Revival has developed over the past couple of years right into a professionally printed full color publication. Back problems with 24 and 25 are available in the new format and a terrific introduction to what’s been happening in the SAM Coupe world through the years, plus some great coverdisks of software. All earlier points are additionally nonetheless available in their authentic laser printed format. But extra importantly, what’s going to be in problem 26? It’s primarily a catchup challenge with a heck of loads of news to catch up on what has been within the works because the last subject. Reviews of a brand new SAM sport, plus previews of a number of more, one in all which is going to be very eggciting and should make you dizzy with anticipation! The Developer Diary is packed with data on much more video games in development. There's a new demoscene part, plus several extra function articles and all the same old regular sections too. There'll even be quite a lot of protection of my subsequent SAM interface, Symbiote (extra on that below). The difficulty is trying to be over 64 pages in size, all wrapped up in full colour professionally printed magazine with a beautiful cowl drawn by Warren Lee. The coverdisk will likely be featuring one new game and one re-launch, plus a number of different demos and utilities - together with a brand new boot block to install if you utilize the Trinity Ethernet Interface and the Auto BOOT ROM - this will allow you to routinely BOOT from a Record after B-DOS has been loaded in.Symbiote - eZ80 Co-Processor for the SAM Coupe Quick refresher of what Symbiote is. In 1995 my Quazar Surround soundcard gave SAM beautiful digital surround sound. It’s been crying out for an update for years so it was initially my intention just to supply a tweaked soundcard using trendy elements and presumably increase it with some exterior reminiscence. Despite mentioning external reminiscence again in SAM Revival 25 and on my webpage there actually wasn't any actual interest in that, afterall external reminiscence was launched by SAMCo again in 1992 for the SAM and other than a few SAM packages which used it for RAMdisks it really ignored, in order that concept was not one I lingered on. So for Symbiote I determined a fresh, new method was required. To drastically improve on the previous capabilities with out hanging onto anything that can be underutilised. Luckily, I already had a new design I could go back to. Back in 2003-7 I had been growing and prototyping a concept I had for a brand new SAM. Yes, that's right, I had plans for a brand new SAM way again then, into which I had single handedly put plenty of time, effort and cash and it had progressed rather far. Should you had been studying SAM Revival magazine you would have followed a few snippets of the work I had performed by means of a number of of the projects I had revealed - such because the prototype Mayhem Accelerator to make use of a faster Z80, in addition to some non-descript pictures in the 'SAM Spy' sections. Plus the Trinity Ethernet Interface stemmed from that work too when I was taking a look at mass storage options - I did afterall need something to check out SD cards! But I had by no means revealed the majority of the work which I had up and working that would have formed the core the system. I've already had a couple of chats with SAM programmers and the ideas persons are having to reap the benefits of the additional processing power of Symbiote are fairly astonishing! Where does Symbiote presently stand? Prototyping and testing of all the subsections is accomplished. The subsequent stage is preparation of the final hardware, firstly with the design of a new eZ80 sub board with the ultimate memory configuration and DACs, primarily all the floor mount components on a 4 layer PCB. After that combining all the rest of the hardware into the primary board and the development of an preliminary batch of interfaces for closing testing, developers, full the 'SAM in a Can 2's and anyone eager enough to start out tinkering with it!Pandemonium - a new SAM! It began with three tweets on my twitter account on 1st January... (1of3) 2019. It's now 26 years since I purchased my first SAM Coupe and 24 years since I started Quazar and all my frantic developing for the system. It's a disgrace the SAM didn't thrive, however I often think about what I could do if I ever got my hands on a handful of SAM's ASIC chips. (2of3) The ASIC is the distinctive customized chip at the center of the SAM Coupe. What might I do if I had some? A brand new SAM drastically enhanced with my extra peripherals and a quicker Z80, plus an eZ80 co-processor? That may surely be some superior micro! It could be utter pandemonium! (3of3) I simply need those SAM Coupe ASIC chips... Oh wait... I have over 200 ?? Okay... Hmm... Pandemonium... Thats a funky codename for a brand new SAM! So, I fortunately announce 'Pandemonium'! I've a protracted method to go however it is underway! Stay tuned... While initially sounding a bit cryptic, I did just announce my subsequent hardware undertaking that will follow on from Symbiote! Codenamed 'Pandemonium' for the time being, this will be a brand new SAM! Yes, you did read that proper, a new SAM! What makes this potential? Well, as covered in my new 12 months tweets, I've acquired my hands on a number of hundred of the ASIC chips - that is the customised VLSI logic array designed by Bruce Gordon, that gives all the primary system logic of the SAM Coupe - graphics era, reminiscence paging, interrupts, MIDI, keyboard reading and so forth, etc. Why the identify 'Pandemonium'? It's expanding on 'Mayhem' the title I used for my prototype SAM accelerator. While interest was very low over a decade in the past it never fully progressed into a launched unit, however on the premise that I'll be able to make a limited amount of spanking new SAMs it makes sense so as to add in no matter I can incorporate, so that does embrace making it quicker if possible. I've already up to date my accelerator design, so couple that with most of my other hardware peripherals that I've designed and launched over time, such as the Trinity Ethernet Interface and the forthcoming Symbiote, it will be a quite incredible computer! With SAM Revival issue 26 being a catchup challenge, I'll go into more depth of my plans in situation 27. In the meantime, when you have any feedback or questions in any respect regarding Pandemonium, the opposite projects I've on the go for the SAM, my different products or actually, anything to do with the SAM in any respect please all the time be at liberty to get in touch.Canvas Art Prints To help increase funds for my ongoing tasks, reminiscent of Symbiote and Pandemonium, I've produced a range of canvas art prints. Ideal for jazzing up your computer room! Having been in a position to get my fingers on the ASIC chips, I've had one decapped. That is the technique of acid etching through the epoxy case of the chip to reveal the silicon core of the chip itself. Under excessive magnification components of the silicon were then photographed and i've captured an ideal picture of just a small corner of the ASIC which reveals VLSI's emblem and the part number. (I'll go into extra detail about all this in difficulty 27 of SAM Revival where more of my work on Pandemonium will be revealed). These canvas prints of the ASIC are available in two sizes: 40x30cm and 60x40cm. (Approx size: A3 panorama and A2 panorama respectively). For pricing and transport please contact me right here. I've also produced canvas artwork prints of customized chips from different traditional residence computers, such because the ZX Spectrum ULA, Commodore sixty four 'SID' soundchip, Atari, Amiga 'Paula' Soundchip. For extra info and to order please send me a message here.</p><p>Update... Eleventh February 2018</p><p>Time to catch up with some information! Crash 2018 Annual... When you follow the ZX Spectrum and SAM scene closely you'd have seen final 12 months a new issue of Crash journal was funded by way of Kickstarter. Well, it was greater than a brand new concern, it was a large arduous-backed annual which was released in December 2017. Going back to the nineties you'll have seen the SAM pages throughout the pages of each issue. Crash really supported the SAM again in the early years, and I was honoured to put in writing an article for the annual. Spanning three pages I coated very briefly the history of the SAM scene since the last difficulty of the journal in the early 90s, then centered on a few of the games which can be in the works, after which the final part gave the first info on a few of my new tasks that I've been working on - see below for the data on them. The Crash Annual 2018 is still available from Fusion Retro Books.</p><p>Amalthea II... Early in 2017 I purchased the rights to Jupiter Software's previous SAM work. It was a privilege to work with the Jupiter chaps throughout the late nineteen nineties and that i needed to keep their legacy alive. They gave assist for my Quazar Surround soundcard right from the get go, with each some of their industrial releases supporting it as well as particular versions of a few of their older video games, new video games and demos showing on my Soundbyte journal disk for the Quazar Surround. They'd initially planned a sequel to their hit game Amalthea (released in 1995 at the same time as the Quazar Surround) but the disks containing the early work have been damaged or destroyed over the years. With solely 3 growth screenshots remaining I'm planning a sequel from scratch to keep the franchise going. I will be continuing to re-launch older Jupiter video games on the coverdisk with SAM Revival, so look out for them on forthcoming issues. However, close to the unique Amalthea... I'm currently in the technique of placing together a particular edition of it, updating the game code for newer SAM hardware (e.g. putting in onto the mass storage on Trinity). I'm aiming to have the game accessible in March, with both floppy disk (3 disks) or SD card variations (for use with the Trinity interfaces) accessible. News on each the re-launch of Amalthea and a look at Jupiter's legacy and my plans for Amalthea II will be in SAM Revival 26.Symbiote... In 1995 my Quazar Surround soundcard gave SAM stunning digital encompass sound. It’s been crying out for an replace for years so it was initially my intention simply to provide a tweaked soundcard utilizing fashionable elements and possibly expand it with some external reminiscence. Despite mentioning exterior memory back in SAM Revival 25 and on my webpage there really wasn't any real curiosity in that, afterall exterior memory was introduced by SAMCo again in 1992 for the SAM and other than just a few SAM applications which used it for RAMdisks it actually ignored, in order that thought was not one I lingered on. So for Symbiote I determined a recent, new method was required. To drastically enhance on the past capabilities with out hanging onto something that can be underutilised. Luckily, I already had a brand new design I may return to. Back in 2003-7 I had been developing and prototyping an idea I had for a brand new SAM. Yes, that's proper, I had plans for a new SAM means again then, into which I had single handedly put a whole lot of time, effort and cash and it had progressed relatively far. If you happen to had been studying SAM Revival magazine you would have followed a couple of snippets of the work I had accomplished by just a few of the tasks I had revealed - such as the prototype Mayhem Accelerator to use a faster Z80, in addition to some non-descript pictures in the 'SAM Spy' sections. Plus the Trinity Ethernet Interface stemmed from that work too when I used to be taking a look at mass storage options - I did afterall want one thing to check out SD cards! But I had by no means revealed the majority of the work which I had up and operating that may have formed the core the system. Symbiote is a co-processor for the SAM. Featuring 8 DAC sound channels, 4 and a half megabytes of RAM, the primary core of Symbiote is focussed round a Zilog eZ80 processor at 48MHz. The far superior structure provides the equal of over 32 times the raw processing power of the SAM's 6MHz Z80. Zilog describe the eZ80 as a Z80 on steroids and they are not improper, it's an actual powerhouse of an 8-bit processor! If you possibly can code in Z80 then adapting to the eZ80 mustn't take you long in any respect. Despite the jump in energy the archetecture inside is just an expanded model of Z80. Sound clever Symbiote will provide full backwards compatibility with the unique Quazar Surround soundcard when working in legacy mode (which it defaults to on startup) however the interface will likely be light years forward when working its own native code, both for sound era or other processing tasks on behalf of the SAM. I need to stress that Symbiote just isn't only a substitute for the Quazar Surround soundcard - it’s a complete new processor system added to the SAM Coupe. Consider what would be attainable if a sport engine is operating on the eZ80 and knowledge is passed back to the SAM’s Z80 to show. There's so many thrilling possiblities by way of sound, games, emulators and so on. I've already had a number of chats with SAM programmers and the ideas to reap the benefits of the extra processing power of Symbiote are fairly astonishing! If you follow my twitter you may have seen bits and pieces of news as I finalise the manufacturing design, most recently testing the memory chips I can be utilizing. For rather more thorough information and more of the backstory from when I was working on my idea for a new SAM please present your help for what I do by preordering concern 26 of SAM Revival as that may have all the newest information, specifications and information on Symbiote.</p><p>And at last... As mentioned above, don't forget to keep an eye on my tweets on Twitter. I usually put up pictures or quick snippets of reports as I put time in working on my tasks. Bookmark the link to my web page: www.twitter.com/QuazarSamCoupe Tweets by @QuazarSamCoupe</p><p>SAM Revival Magazine... 5th January 2017</p><p>SAM Revival Magazine... Following on from the information article just a few days in the past on 1st January, I'm happy to announce that back issues of problem 24 of SAM Revival at the moment are accessible as a professionally printed full colour magazine. Here's a recap of what is on this situation and on the accompanying coverdisk. - News from around the SAM Coupé Scene (April 2013). - What occurred to Sandman's Shadow - information, screenshots and sketches from Gordon Wallis about the point-and-click on adventure sport he was developing again in 1992. - Developer Diary - Plenty of information from SAM developers that includes an area Invaders Arcade Machine Emulator (Simon Owen), Wubtris + more (Rob Evans). - Coupe Correspondence - numerous readers letters. - SAM Comment - kicking round some potential new initiatives for the SAM Coupe. On the coverdisk... - The total recreation 'The Witching Hour' by John Vincent (who also painted the fab cover artwork for the journal too!) - There's additionally the preview demo 'Minutes Before The Witching Hour'. In the new full color format, SAM Revival 24 prices £9.99 plus shipping. For international orders the postal options above are only for the one problem, if you are looking to purchase a couple of issue of the journal, or other items from my range of hardware and software then please contact me so I can caluclate the entire postage on your order. Back Problems with SAM Revival... All again issues of SAM Revival are still accessible, to make issues easier I've put up a brief webpage with all the small print of every issue to prevent wading by means of the archived information pages, in addition to giving ordering details - click on the link under to go to the web page: Click Here For Details On SAM Revival Back Issues! Also, scroll all the way down to the information story below for purchase it now buttons for issue 25 in the new format and to pre-order concern 26.</p><p>2017 New Year Update... 1st January 2017</p><p>SAM Revival Magazine... It's a recent, new 12 months so onwards with my first announcement of 2017!(And i've much more bulletins coming throughout the year!) I've taken one other huge step to enhance SAM Revival magazine. Since inception in 2002 SAM Revival has developed several instances. Starting as only a black and white paper magazine a cover disk was introduced from concern 9 to function each outdated and new SAM Coupe software. The next change occured with concern 14 the place I launched a couple of colour pages per subject. So it's now been some time since because the magazine has modified. Going ahead, as a substitute of the black and white (and occasional color web page) laser printed issues I've now made the thrilling decision to have the magazine professionally printed as a full color, bound publication. This actually provides to the standard and feel of the journal. 've already gone forward with having batches of the final two points produced (24 and 25). The batch of concern 25s has already arrived with me and these really are beautiful - the appear and feel of the magazine is overwhelming compared to the earlier laser printed editions. The pricing for points 24, 25 and future points will cost £9.99. For postal rates please ask as the postage will probably be charged at value going by the full weight. To order issues of SAM Revival, and all the opposite products I produce for the SAM Coupe, please use the Contact Quazar page to drop me an e mail. If you've not already acquired the current issue (25) then you really have been lacking out and now with it obtainable as a full color guide you have no excuse to not pick up a replica. So what's within the journal? Well, let's have a look on the cover first. I commissioned a brand new drawing by Robin Evans - the unique artist for the SAM robot, you may be conversant in all his doodles within the SAM Coupe User Guide and the early MGT adverts from 1989/1990. Well he dusted off his reminiscence of drawing the robotic and has got here up trumps with the drawing for the cover. Inside the journal, a mammoth news part kicks off after the editorial, protecting information from around the SAM scene, with all the small print of recent hardware, software program and demos for the SAM Coupe as well as previews of projects that are being labored on. Feature articles reveals off all of the work undertaken by Phil Wilson with the customising of his SAM, plus shorter articles about a number of different customisation tasks. The Developer Diary part appears to be like at the new game that is Warren Lee is getting ready, and a quick take a look at TRINload from Simon Owen which is a utility to switch data from a Pc to the SAM through the Trinity Ethernet Interface. Smaller articles take a look at patching some demos to make them compatible on mass storage gadgets. I also check out a number of the rarer and more unique objects I've collected through the years for the SAM Coupe. Throw in the standard SAM Snippets, SAM Correspondence and SAM Comment sections and that wraps up this gigantic fifty six page situation of the magazine. And now the total colour print actually provides a lot more depth to the contents. SAM Revival issue 25 comes with not just one, but two cover disks. On the primary is the basic SAM Coupe recreation 'Vegetable Vacation' from Fissionsoft, which was authentic launched in 1992 by Revelation/SAMCO. Next up is 'MobyDX' from Black Jet - a brand new launch especially for SAM's anniversary - thanks guys! The primary coverdisk additionally options loads of software program for the Trinity Ethernet Interface - starting off with a new model of B-DOS. This model (1.5t beta 6) allows the Trinity to use SD/SDHC playing cards as much as a whopping 64GB in size. An installer is also included on the disk to store the new DOS on the Trinity Ethernet Interface's EEPROM if you employ the optional BOOT ROM. Plus, there are the primary few TCP/IP demo packages for the Trinity Ethernet Interface. The primary demo downloads a display/music from the web, the second demo downloads the full game 'XOR' from the net directly to your SAM. This all really exhibits what's on the horizon for the SAM now it is linked to the web. My thanks to all those concerned with pushing the Trinity forward - Adrian Brown, Simon Owen, Chris Pile, and content material for the downloadable demos from Warren Lee, David Sanders and Howard Price. The second coverdisk is devoted completely to thoughts blowing megademo from MNEMOtech's Andrew Collier - 'Stars and Sprites'. Andrew has accomplished some really impressive coding for the implausible graphical results and great music! Plus one of the scrollers does point out one thing a couple of hidden part... Hmmmm! Twitter... Remember to keep watch over my tweets. With plenty of things to come in 2017 I will be posting up there on a daily basis. Bookmark the hyperlink to my page: www.twitter.com/QuazarSamCoupe Tweets by @QuazarSamCoupe</p><p>Update... 9th July 2016</p><p>SAM in a CAN 2 I'm presently engaged on building up four new 'SAM in a Can's to make accessible to promote. What is a 'SAM in a Can'? It is a recased SAM Coupe motherboard, upgraded with just about all of my additional hardware peripherals to turn out to be the last word SAM Coupe system! It has been quite a couple of years since I've made any, both from scratch myself or recasing one other person's own SAM Coupe, but this time I'm going all out with them - hence the up to date identify SIAC2! To see some examples of ones I've built prior to now scroll down this archived information web page here. The original SIAC I made between 2002-eight used a standard (and really low cost!) aluminium case which I had to noticed and drill myself, it did the job, however didn't look as good because it may have. But for this next era SIAC2 I have gone all out with a customized case that I've had professionally milled and drilled and appears gorgeous: Inside the SIAC2 the hardware will encompass: Original SAM Coupe motherboard 256K Memory Expansion One disk drive Pc Keyboard Interface Serial Mouse Interface Trinity Ethernet Interface New updated Quazar Surround soundcard SID Soundchip Interface, with 6581 SID. I'll develop on the insides when I'm additional on with the build. I do already have a ready listing of interested people who are looking to purchase a full SIAC2 system, however if you are interested and want to be notified when I've some ready please ship me an email. However please be aware I don't currently have a price set for them. Want your own SAM Coupe recased and upgraded? In addition to constructing up 4 SIAC2 myself, I will offer the service to recase your own SAM Coupe right into a SIAC2 and upgrading it together with your choice of hardware bits and items. If you are interested please drop me an electronic mail to specific your curiosity. At the top of August I'll see how many people are interested and work out deposits to have the following batch of circumstances manufactured.</p><p>Latest News... 20th December 2015</p><p>Some more auction objects... My thanks to those who gained the latest auctions for the signed prints of the Robin Evans artwork. That helped increase a very good few pounds to go into assist fund my ongoing SAM Coupe initiatives. Carrying on in the same notice, I've put up a pair gadgets from my very own SAM assortment, again what's made from these auctions will go in the direction of funding my projects. I've quite a few issues deliberate for 2016 and I'll do a serious replace within the early new yr! Both auctions end on the evening of Tuesday, 22nd December. First up, I've a take a look at moulding in black plastic of the case utilized by MGT for their SAM Coupe interfaces. In 1989 when the plastic moulds were made for the SAM Coupé Interface containers a small run of test cases have been made in black plastic, to verify the moulds and sizes have been all correct. This was earlier than the big production run which was later carried out in white plastic for all the ultimate interfaces from MGT, such because the Comms interface and many others. Auction hyperlink: Prototype black interface box Next I've a SAM Coupe case which I'm promoting from my very own collection. Consisting of: Plastic Top - superb situation. Slight yellowing as a result of age. Both the MGT and SAM Coupe logos are in unbelievable condition. Metal base plate - good condition. Has white silk screen on rear ports (not all base plates have this). Slight paint flaking by two ports - see the third photo Drive bay cover - superb condition. Slight yellowing like the primary case itself. plus 6 new case screws to screw it altogether. Ideal if you want to recase your SAM if it is gone really yellow or the logos have faded.</p><p>Signed Print of SAM Coupe Robot artwork by Robin Evans... 21st October 2015</p><p>To rejoice 25 years of the SAM Coupe computer, I commissioned artist Robin Evans last yr to draw a brand new piece of artwork featuring the SAM Coupe's Robot mascot for the cover of the newest situation of my 'SAM Revival' journal (subject 25 - all the information about the magazine and the way to order are beneath in the news entry from 30th September). Robin was the unique artist behind the SAM Robot, which featured within the SAM Coupe User Manual and varied different advertising materials for Miles Gordon Technology back in 1989 / 1990 when the SAM Coupe computer was launched. As part of the fee for the magazine cowl I had a few signed prints produced by Robin which he has hand signed in the bottom proper hand nook. The print is A4 in size and mounted in a easy silver frame, the image seems to be stunning and is certain to be a pleasant piece of SAM Coupe memorabilia for all you collectors on the market! Although I paid for the commission of the artwork out of my own pocket, the proceeds of the sale of the prints might be ploughed proper back into all my ongoing SAM Coupe initiatives. Let's keep the SAM going for an additional 25 years! The print is listed on eBay as a ten day public sale, ending at 7pm on the 30th October.</p><p>*Update* Finally Out - SAM Revival problem 25... 30th September 2015</p><p>It's lastly out! Preorders are shipping this week.</p><p>* SAM Revival 25 - fifty six pages filled with SAM goodies for the 25th Anniversary of the pc. * Brand new SAM Robot cover from authentic SAM artist, Robin Evans. * 2 cowl disks together with a model new recreation, Trinity software program and gorgeous megademo. * SAM Customisation articles showing brilliant modifications. * Developer Diary looks intimately at new software projects. November 20th 1989 was once introduced as the official release date for the SAM Coupe within the press on the time, though the first batch of computer systems didn't ship till early December. But what meaning though, is SAM's twenty fifth Anniversary is now properly and really upon us! So to continue my celebrations it's time to announce SAM Revival issue 25! What's within the journal? Well, let's have a look on the cowl first. I commissioned a brand new drawing by Robin Evans - the original artist for the SAM robot, you will be conversant in all his doodles in the SAM Coupe User Guide and the early MGT adverts from 1989/1990. Well he dusted off his memory of drawing the robot and has came up trumps with the drawing for the cowl. As a part of the commission I've additionally obtained a few prints of the cover artwork which Robin has hand signed - the primary of which can be auctioned on eBay on 20th October 2015 - I'll post up some photos over the following few days and a hyperlink to the public sale as soon as it is began. Although I paid for the comission of the artwork from my own pocket all proceeds from the auction might be used in direction of my ongoing work developing new merchandise for the SAM Coupe. Stay tuned for more details of that nearer the time... Contained in the journal, a mammoth news section kicks off after the editorial, masking news from across the SAM scene, with all the small print of recent hardware, software program and demos for the SAM Coupe in addition to previews of tasks which are being labored on. Feature articles reveals off all of the work undertaken by Phil Wilson with the customising of his SAM, plus shorter articles about a number of other customisation projects. The Developer Diary part looks at the new game that's Warren Lee is making ready, and a quick look at TRINload from Simon Owen which is a utility to transfer data from a Pc to the SAM by way of the Trinity Ethernet Interface. Smaller articles take a look at patching some demos to make them compatible on mass storage units. I additionally check out a few of the rarer and more distinctive gadgets I've collected over the years for the SAM Coupe. Throw in the same old SAM Snippets, SAM Correspondence and SAM Comment sections and that wraps up this gigantic 56 web page problem of the magazine. SAM Revival concern 25 comes with not only one, however two cover disks. On the primary is the classic SAM Coupe game 'Vegetable Vacation' from Fissionsoft, which was original released in 1992 by Revelation/SAMCO. Next up is 'MobyDX' from Black Jet - a new release particularly for SAM's anniversary - thanks guys! The first coverdisk also options plenty of software program for the Trinity Ethernet Interface - beginning off with a brand new model of B-DOS. This version (1.5t beta 6) permits the Trinity to use SD/SDHC playing cards as much as a whopping 64GB in size. An installer can be included on the disk to retailer the brand new DOS on the Trinity Ethernet Interface's EEPROM if you use the optional BOOT ROM. Plus, there are the primary few TCP/IP demo packages for the Trinity Ethernet Interface. The first demo downloads a screen/music from the internet, the second demo downloads the total recreation 'XOR' from the net directly to your SAM. This all actually shows what's on the horizon for the SAM now it is linked to the internet. My because of all those involved with pushing the Trinity ahead - Adrian Brown, Simon Owen, Chris Pile, and content material for the downloadable demos from Warren Lee, David Sanders and Howard Price. The second coverdisk is dedicated entirely to thoughts blowing megademo from MNEMOtech's Andrew Collier - 'Stars and Sprites'. Andrew has carried out some actually impressive coding for the unbelievable graphical effects and nice music! Plus one of many scrollers does mention something a few hidden half... Hmmmm! Update: 1st January 2017 - Back problems with SAM Revival 25 prices £9.Ninety nine with UK postage, £12.99 with EU postage and £13.Ninety nine for the remainder of the world.</p><p>New Hardware! 2014 Edition of the SID Soundchip Interface... 6th July 2014</p><p>New Hardware! Marking the start of my very own celebrations for the 25th Anniversary of the SAM Coupé I've launched a brand new, improved model of my SID Soundchip Interface. Originally released back in 2003, my SID Interface allowed the SAM to make use of the soundchip from a Commodore 64. This all stemmed from my very own small pet challenge exploring previous types of pc sound - with it is distinctive sound the SID soundchip remains highly regarded with laptop audiophiles to today. As I needed another batch of PCBs for the SID Interface I determined it was time to add some improvements. The 2014 version options an onboard DC to DC convertor to generate the provision voltage for the SID soundchip so an exterior PSU is not required. The circuit board can also be a golden yellow color marking the twenty fifth Anniversary of the SAM Coupe, and is styled to match my other latest hardware such because the Trinity Ethernet Interface and the 2 Way Euroconnector Expansion card. Bundled with the interface is a disk of software program, featuring Simon Owen's marvelous .sid playback code. Using a software emulator to run 6510 machine code (the Commodore 64's processor) the SAM is able to run .sid music information in realtime (primarily partial C64 emulation on the SAM!) so there's now the flexibility to hearken to 1000's of C64 music files. The disk features a number of some of our favourite tunes! Please be aware the interface is equipped with out a SID chip - you'll should get your fingers on an outdated C64 and remove the chip (its normally in a socket so very simple to get out). As there are two forms of SID (6581 - from the original C64, and the 8580 from the redesigned new-look C64) the interface needs to be built up specifically for the chip that is going to be fitted as a result of different provide voltages and filter capacitors. The brand new 2014 edition of the SID Soundchip Interface is priced at £44.99 (excluding postage) and is obtainable now. To order - drop me an electronic mail via the 'Contact Quazar' web page and let me know which version of SID soundchip you require the interface to be customised for.</p><p>Into The new Year... 1st January 2014</p><p>Happy New Year Everyone! As you may have seen I used to be putting the odd tweet up over the holidays with things that are being labored on, so here is some more information to develop on them further. B-DOS Update for the Trinity Ethernet Interface Because of the coding abilities of Chris Pile the Trinity model of B-DOS has been drastically rewritten and updated to help MMC, SD and SDHC cards up to 64GB in dimension! I've been testing it out with a few 16GB SDHC cards (as per the screen shot above) and they hold the equal of over 19600 SAM floppy disks. New Features: - Support for MMC, SD and SDHC cards as much as 64GB in dimension. (Previous restrict was 1GB maximum) - This contains assist for 2GB and 4GB SD playing cards, which do not use the standard 512byte sector sizes. - Improved compatiblity with cards. - Faster reading / writing knowledge (5% speed up) - Hot Swap cards - swap the card within the Trinity whereas it's nonetheless on after which kind RESTORE Device to have B-DOS reinitialise. The brand new model of B-DOS (version 1.5t beta 6) will be included with the Trinity Ethernet Interface from now on, and that i've additionally updated the installer for the Trinity BOOT ROM to make use of this version too. (The BOOT ROM permits your SAM to routinely load in B-DOS from the EEPROM reminiscence on the Trinity when the computer is turned on / reset). For existing house owners the brand new B-DOS will also be included on the subsequent problem of SAM Revival (subject 25). When you have already pre-ordered this situation then I can send you a disk image with B-DOS as a courtesy right away so you can start utilizing it - drop me a message by way of the 'Contact Quazar' web page and I'll email this throughout to you. Custom Hardware As well as my regular vary of hardware do not forget I may make customized hardware for the SAM Coupe on request. This interface above gives an exterior drive connector in addition to a normal through port. It's about to fly off to an eager SAM user in Germany! External Memory As you might (or may not!) know the SAM Coupe can help 4MB of exterior memory as well as the traditional 512K of inner reminiscence. SAMCo did promote external 1MB reminiscence units again in 1991-1993 so as to add on exterior memory. I have been trying into making exterior memory following a request and have provide you with a design for an interface that may support 1, 2 or 4MB of reminiscence in a single, small design - that is my prototype above. (The original SAMCo interfaces used 16 chips to provide each MB of memory, by comparability my design uses 5 chips for 1 or 2MB, or 6 chips for 4MB). If it is one thing you would possibly like drop me an e mail so I can gauge interest.</p><p>SAM Revival 24 now lastly out! Twenty fourth April 2013</p><p>It's about time... Yes, it is again! Yes, it's been a very long time! It's been a rocky street to get this problem performed, and unfortunately work on new SAM Coupé bits and bobs hasn't at all times been capable of feature high on my list of priorities just lately. Please remember it's at all times been only a interest for myself over the last 19 years, by no means a business, so thanks to your endurance, and that i now hope to get things back to regular. Inside challenge 24... - News from around the SAM Coupé Scene. - What occurred to Sandman's Shadow - info, screenshots and sketches from Gordon Wallis about the purpose-and-click journey sport he was developing again in 1992. - Developer Diary - Plenty of info from SAM builders that includes a space Invaders Arcade Machine Emulator (Simon Owen), Wubtris + more (Rob Evans). - Coupe Correspondence - a lot of readers letters. - SAM Comment - kicking round some potential new projects for the SAM Coupe. On the coverdisk... On the coverdisk you’ll discover the full recreation 'The Witching Hour' by John Vincent (who additionally painted the fab cowl artwork for the magazine too!) There's also the preview demo 'Minutes Before The Witching Hour'. Update: 1st January 2017 - Back issues of SAM Revival 24 costs £9.99 with UK postage, £12.Ninety nine with EU postage and £13.99 for the remainder of the world. Back points... All again issues of SAM Revival are nonetheless available, priced at £3.99 every together with UK Postage. For international shipping please let me know what you wish to order and that i can then work out the shippings prices to be added.</p><p>Updates / First downloadable sport on the SAM Coupe! Seventh April 2013</p><p>Keep an eye on my Twitter... Although this website has been relatively sparse with news these days please control my Twitter where I submit new developments and my SAM Coupe musings. My most latest twitter posts are in the field above, or click on on the 'QuazarSamCoupe' name in the field to reach my principal Twitter page. Despite being visibly typically quiet, work does proceed slowly behind the scenes on a few SAM developments. First Downloadable Game On The SAM Coupe... This is another small program to check transfers via TCP/IP using the Trinity Ethernet Interface with the SAM Coupe. This time it is a game that's being downloaded straight to the SAM! What this program is doing is fetching code from the web straight to the SAM Coupe by way of ethernet utilizing the Trinity Ethernet Interface. The video exhibits the SAM Coupe booting B-DOS from startup (the SAM has a Trinity Boot ROM put in so on powerup/reset it would load in B-DOS from an EEPROM that's onboard the Trinity) then via Basic commands I'm typing in a virtual disk is selected on the SD card that is in the Trinity (In addition to an ethernet port the Trinity interface also provides mass storage through SD / MMC memory playing cards) and then the take a look at program is then loaded, which then downloads the code for the sport. This work is paving the way for some interesting web software program for the SAM Coupe, comparable to 'SAMonline' which is able to get you the latest news and downloads for the SAM straight to your machine! For more information on the Trinity Ethernet Interface and everything else I produce for the SAM Coupe please see my web site at: www.samcoupe.com I've put this check program along with help from the following folks: Adrian Brown - who has ported a TCP/IP stack to the SAM Coupe (changing by hand C code to Z80 assembler!) Simon Owen - who coded a Trinty Ethernet Driver. (go to Simon's webpage for more SAM Coupe stuff at: www.simonowen.com ) Howard Price - huge because of Howard for letting his SAM Coupe remake of the basic recreation 'XOR' turn out to be the first downloadable game straight to the SAM Coupe itself! (You'll be able to go to Howard's web site at www.cookingcircle.co.uk) Any questions - drop me an e-mail! Trinity Update... The Trinity Ethernet Interface has develop into my hottest piece of hardware thus far, and the demo TCP/IP programs (such as the XOR downloader above) at the moment are bundled with the interface. (These TCP/IP programs will even be included on the SAM Revival coverdisk with difficulty 25). Ordering... For normal orders (as per my 'Placing an Order' page) please let me know what you wish to order and that i can then work out the shippings costs to be added to the price of the gadgets. Because of Royal Mail's current hikes I now use a courier to keep costs down where potential. I'm trying into more choices for International Orders too somewhat than Airmail via Royal Mail. For worldwide orders of SAM Revival, the postage costs have gone up dramatically (approximately £1.30 Airmail postage -> £3.00 Airmail postage) so I'm unable to take care of the previous EU pricing for magazines. When concern 24 is launched I'll replace the pricing for preordering new points. For ordering previous issues please let me know which points you want to and I'll work out the most cost effective solution to ship them to you.</p><p>General Update... Fifteenth April 2012</p><p>SAM Revival - Preview of issue 24... As a teaser for challenge 24 of SAM Revival journal, I've uploaded a preview situation of the magazine which accommodates certainly one of the total articles from the journal: Click right here to download the SAM Revival 24 Preview Issue (PDF, 1.4MB) Comments welcome! SAM Revival and Royal Mail Postage Charges... Royal Mail are hiking up their costs on thirtieth April and though this may not have a lot influence to price of items being despatched throughout the UK it's going to drastically have an effect on shipping fees for worldwide orders.</p><p>Update... 4th March 2012</p><p>Video of TCP/IP code in action with the Trinity Ethernet Interface... This video reveals a small program to test transfers via TCP/IP using the Trinity Ethernet Interface with the SAM Coupe. What this program is doing is fetching a 32K file from the web straight to the SAM Coupe by way of ethernet utilizing the Trinity Ethernet Interface. The video exhibits the SAM Coupe booting B-DOS from startup (the SAM has a Trinity Boot ROM installed so on powerup/reset it would load in B-DOS from an EEPROM that's onboard the Trinity) then through Basic commands I'm typing in a virtual disk is chosen on the SD card that is in the Trinity (In addition to an ethernet port the Trinity interface additionally offers mass storage via SD / MMC memory cards) and the check program is then loaded. This then fetches a 32K file from the online containing the image (24K) and a chunk of eTracker music (8K). In essense it's only a simple file downloader that can fetch recordsdata from net house - but it exhibits the nice work that's progressing for getting the SAM Coupe online! I've put this check program together with help from the next gifted folks: Adrian Brown - prime SAM Coupe coder - who has ported a TCP/IP stack to the SAM Coupe (converting by hand C code to Z80 assembler!) Simon Owen - one other high SAM Coupe coder - who coded an Trinty Ethernet Driver. (go to Simon's webpage for extra SAM Coupe stuff at: www.simonowen.com) Warren Lee - cool artist and SAM sport programmer - I transformed one in every of his digital paintings to 16 colours for this demo. (Try Warren's blog at: duncansguide.blogspot.com ) David Sanders - nice SAM musician and a dab hand at knocking up tunes in Etracker! (The tune used was a conversion by David of a number of the music from the Amiga/Atari ST recreation 'Harlequin', which was transformed for a potential port of the sport to the SAM a couple of years ago) Any questions - drop me an email! Surprise Images... Over February I've been posting movies and images on my twitter feed, but if you do not comply with me on Twitter here is some of the things you'd have missed... Some of my early 3D take a look at routines on the SAM Coupe used Basic to shortly plan the maths routines for Stratosphere. A customized request - a 64K ROM for the SAM Coupe with each ROM3 and the Trinity Boot ROM - with a switch to pick out. A few of the 3D Quazar Surround pictures used on the startup of 'Stratosphere'. (3D calculated in Basic then filled). Other sport concepts I researched and started early work on was for a karting game for the SAM Coupe.(For extra data on this - see the article in issue 2 of SAM Revival!) Some more graphics I knocked up for an concept for a platform game for the SAM Coupe - must have been in the late nineteen nineties.</p><p>Update... Seventeenth July 2011</p><p>It's about time there was an replace... Yeap, that's certainly true, it's been a bit quiet here not too long ago. Unfortunately it is the age previous problem of not having sufficient time to essentially sit down and get on with SAM stuff. Of course I've still been shipping hardware, software and again problems with magazines however the lack of time means I've not been in a position to essentially focus on new developments. Please remember that is just my passion and there's plenty of different issues in life that take up my time. However I'm getting back to having the ability to spend the odd bit of time with the SAM and trying to get the ball rolling again... SAM Revival subject 24 Yes, it is lastly coming! It's just about there, as the page grabs above present! Just a few pages to complete off then it's able to print. Inside the issue: * The most recent information from the SAM Coupé Scene. * What occurred to Sandman's Shadow - data, screenshots and sketches from Gordon Wallis. * Developer Diary - Plenty of information from SAM builders featuring Space Invaders Arcade Machine Emulator (Simon Owen), Wubtris + extra (Rob Evans). * Coupe Correspondence - 7 pages of letters. * SAM Comment - 5 pages of ideas being kicked around for SAM projects. * On the coverdisk - full SAM game, "The Witching Hour" by John Vincent (who additionally painted the fab journal cover!) For subscribing or ordering typically please use the Contact Quazar page to drop me an e mail. SAM Revival issue 25 Work is properly underway with the content of concern 25 too, it's about 60% complete so far and can feature: * Developer Diary - info, screenshots and sketches from a brand new SAM recreation that's below development. * SAM Modding - Numerous data and photos from several individuals who've been modding their SAM Coupe. * Plus the usual news, letters and feedback section. * Cover disk - TBA - however planning for something huge for SAM Revival twenty fifth challenge! SAM Revival Special I'm nonetheless persevering with work on the particular difficulty of SAM Revival that was initially intended to have a good time the SAM's 20th Birthday final yr. This issue is aiming in the direction of being an A4 sized journal with 64 pages, all in colour and bundled with three coverdisks. It'll be seperate from the normal SAM Revival magazines (i.e. it won't be coated by the normal price or part of a subscription for apparent reasons!). With so much input from a lot of famous SAM faces, both previous and current, it is shaping up to be something special certainly. More information (without spoilers!) because it progresses. Ideally, after SAM Revival 25 is out I will be focusing on ending this particular difficulty. Feedback / Contributions As you may see from difficulty 24's contents there is 12 pages of letters and remark, so an enormous thanks for individuals who email in to the journal. It's great to see lots of curiosity and it is spilling over into problem 25 and beyond too with the number of questions and comments. Contributions are at all times welcome for SAM Revival, each for the paper journal and the cowl disk. Also when you have any recommendations as to what you would like to see featured within the magazine please let me know. Drop me a line through the Contact Quazar page. Quick News Updates For quick information updates and data on occasional special offers regulate my Twitter feed.</p><p>SAM Revival 23 finally out... Twelfth April 2010</p><p>Finally, issue 23 of SAM Revival is out now! On the coverdisk you’ll find the incredible VIC-20 emulator from Simon Owen, a brand new wireframe 3D demo from Thomas Harte, and a full adventure sport from Hydrasoft / Pete King. Inside the magazine you’ll discover seven pages of stories from across the SAM world covering all the latest developments and what's on the horizon. The Developer Diary seems on the progress by Adrian Brown of porting a TCP/IP stack to the SAM, Thomas Harte covers the work on his 3D engine and Colin Piggot goes over the improvements to the newest model of B-DOS for the Trinity Ethernet Interface. There’s additionally source code for the new patched SAM ROM to auto boot from the Trinity. This situation of SAM Revival prices £3.99 for the UK, for outdoors the UK please use the 'Contact Quazar' option to drop me an electronic mail and that i can work out postage for you.</p><p>Editorial seventh March 2010</p><p>A big whats up to any new guests who could have seen the hyperlink in this month's subject of Retro Gamer! Welcome! A nice article from Martyn in Retro Gamer concerning the early days of the SAM, but a bit merciless to have the SAM on the gravestone on the cowl! As you will see there may be loads happening for the SAM Coupe so no must dwell on the past concerning the outdated MGT and SAMCo days! Quazar is a one man operation, I've been designing hardware and software for over 16 years, as well as producing SAM Revival journal for the previous 7 years - you'll discover information about most of my projects on this website and if you are looking to search out out extra in regards to the SAM Coupe scene then why not check out SAM Revival journal - in the event you scroll down the page past this editorial you'll discover details about the previous few issues, which will be ordered on-line. But for even more SAM data then you might be in for a deal with - I've additionally been producing a particular subject of SAM Revival to celebrate the SAM's 20th anniversary. The SAM Coupe has by no means had its personal glossy magazine so for this one-off issue I've pulled out the stops to supply a full color journal to cater for everybody from these who are serious about just finding out more concerning the SAM, to SAM veterans who've been utilizing the pc for years. I had initially intended for this special to be prepared back in January nonetheless the challenge simply keeps rising and growing and it is turning into something greater and higher than I ever hoped! There's going to a number of exclusives with new software bundled on the accompanying coverdisks, and likewise a number of surprises throughout the journal itself - particularly after i reveal a top secret mission I have been engaged on! If you want to be emailed when this particular is nearing publication drop me a message via my Contact Quazar web page, or keep an eye on this site as I'll update it with extra data because it will get closer. Going back to the SAM Scene, it is exhausting not to get excited about any new SAM developments. With both old and new programmers working away on projects it is fairly an exciting time for the SAM. Last yr has seen a number of new faces arrive to the SAM programming scene, primarily working on games. There's a number of video games in the pipeline from newcomer Rob Evans which I've been following the event which show loads of promise and there's also a 3D engine for the SAM being written by Thomas Harte. This is already accomplished for wireframe graphics and the plans look in direction of including stable shading which might lead to video games comparable in type to 'Freescape'. That could be truly superb to see on the SAM. One different type of programming I'm very keen to follow on the SAM is emulation. Forget about the unique ZX Spectrum emulators, the SAM can now emulator a range of previous computer techniques, Simon Owen lately launched his VIC-20 emulator and is at the moment ending off another 'MAME'like emulator, for the Space Invaders arcade machine. Simon has also been engaged on Ethernet driver code for the Trinity Ethernet Interface, and another proficient programmer, Adrian Brown, has been porting a full TCP/IP stack to make use of it. Once that is full it should herald the best way for functions to access the web from the SAM. That just about wraps it up for this small editorial replace. As all the time, hit the Contact Quazar link to drop me a message - I'm at all times completely happy to assist out with anything SAM associated so be at liberty to send a message with any questions or chat about the SAM. Kind regards, Colin.</p><p>News Update... 8th November 2009</p><p>It has been a while since there was some information updates, however I hope you have been following my Twitter feed above or subscribing by way of the Twitter web site as I'll post stuff each so typically! TCP/IP Adrian Brown's been busy with debugging his TCP/IP Stack for the Trinity Ethernet Interface, and it has been fetching some webpages. There's still some work to do for the odd bug that seems to interfer with the transfers, but he has been making nice progress. In addition to my SAMonline stuff that I've already been engaged on, I've acquired a smaller software just about ready to go as quickly because the last bugs are squashed within the stack... a very simple Basic program to parse my Twitter webpage which will probably be downloaded via the Trinity on the SAM... SAM Revival issue 23 This challenge is now finally nearing completion and about about to be printed, so might be despatched in mid November. SAM Revival issue 23 will be that includes Simon Owen's superb VIC-20 emulator on the cover disk! Simon's labored so hard with all his emulators and his new VIC-20 emulator just reveals what 8the SAM Coupé is capable of! Tremendous work Simon! Also on the coverdisk is a full adventure recreation 'Survive the Night', initially written by Pete King of Hydrasoft. There is also the latest 3D wireframe demo from Thomas Harte who has been developing a 3D library for the SAM. Rounding off the coverdisk is supply code for the newest model of B-DOS for the Trinity Ethernet Interface which quickens reading from SD playing cards by 15%, and source code for the? Trinity Boot ROM.?? Inside the journal you will find all the latest information from around the SAM world including news of new video games in improvement, the latest on Adrian Brown's TCP/IP stack for the Trinity Ethernet Interface and the purposes in the works to make use of it. The developer diary appears on the TCP/IP updates, Thomas Harte's 3D engine and the Trinity Boot ROM Source Code. There's additionally an article on writing your personal boot routines for the Trinity. SAM Revival special coming at finish of the yr It's been underwraps for a few months... a special SAM Revival publication to have fun the SAM Coupe's twentieth birthday at the tip of this 12 months - A4, color, several cover disks... Several exclusives already lined up .. it'll be a really fitting tribute for the SAM Coupe! I don't really need to say too much in the meanwhile, however keep tuned! Keep an eye on the traditional SAM Revival magazine and my Twitter updates as it develops! Questions / Comments Please feel free to contact me when you have any questions or feedback concerning the news, or something SAM associated by any means!</p><p>News Update... 18th July 2009</p><p>A couple more news updates.... Trinity B-DOS Update I've updated B-DOS 1.5t for the Trinity Ethernet Interface. Loading from MMC / SD playing cards has been speeded up by 15%! The DOS, Source code and clarification of the changes for this new version (beta 5) can be featuring in SAM Revival 23. Trinity Boot ROM I've completed a patch for the SAM ROM so it could possibly robotically load in B-DOS from the EEPROM on the Trinity at startup / reset to save lots of having in addition the DOS from floppy disk. Just ready for some ROM chips to arrive and then it will likely be accessible for Trinity customers. Twitter As you may see by the widget above I've signed as much as Twitter to put up fast updates and growth news. Please comply with me to maintain updated at www.twitter.com/QuazarSamCoupe. Questions / Comments Please be happy to contact me if in case you have any questions or feedback concerning the news, or anything SAM related in any respect!</p><p>News Update... 14th March 2009</p><p>A couple of stories updates.... uIP TCP/IP Stack Update Adrian Brown has given a fast update to say the main core of uIP has been transformed from C to Z80 for use with the Trinity Ethernet Interface and he is currently placing collectively a simple take a look at software to check all of the transmit / retransmit code is working totally. The next stage will in all probability be to look at easy methods to appropriately package deal the system to permit for multiple purposes to make use of uIP without delay. A secondary wrapper for uIP could be made to permit for easier handling multiple packets. Simon Owen has also up to date his Ethernet Driver for the Trinity Ethernet Interface, in addition to helping Adrian debug the lots of uIP code. SAMonline Now with the accomplished TCP/IP stack getting ever so close I have been making good progress on the preliminary programming of my first internet application to make use of the Trinity Ethernet Interface so it is about time I gave some details about it. Called SAMonline, the first perform of this software program shall be to connect with a particular section of my web site and fetch all the newest SAM Coupé news. The pages downloaded shall be can be written utilizing a easy markup language I’ve designed particularly for the SAM to draw up screens with textual content and pictures natively. Using an on screen cursor, controlled by either keyboard or mouse, there can be buttons to click on to make it simple to navigate between pages and sections. Another operate of SAMonline will be for downloading software program. Continuing my work speaking to authors and copyright holders of previous SAM software program I’ve already lined up a couple of multi-disk titles which can be too big to go on the SAM Revival coverdisk and so they are going to be made available on SAMonline to obtain totally free by Trinity customers. I’ll be patching the software program so it can all be installed and run from SD flash cards through the memory card slot on the Trinity. A ‘Download Manager’ choice will probably be constructed into the SAMonline software program so you possibly can easily select and run software program that you’ve downloaded. The stage I’m at with the software program is to combine the uIP TCP/IP Stack as soon as that has been completed, as just now it’s fetching the pages from disk for testing. SDHC Flash Card Support for the Trinity I have been taking a look at supporting SDHC cards with the Trinity to allow 4GB, 8GB and perhaps larger flash reminiscence cards to be used instead of simply as much as 1GB MMC and SD. Hopefully I'll extra news soon after some tinkering! VIC-20 Emulator Simon Owen has been busy finishing his VIC-20 emulator for the SAM, and it's going to be that includes on the coverdisk with concern 23 of SAM Revival journal later this month. Here's a video of it in motion with the prototype Mayhem Accelerator at 20MHz. Questions / Comments Please be happy to contact me if you have any questions or comments concerning the news, or something SAM related whatsoever!</p><p>News Update... 29th December 2008</p><p>SAM Revival concern 22 out now! Issue 22 of SAM Revival is now out! Apologies for the delay. SAM Revival subject 22 features the complete business recreation 'Burglar Bob' on the coverdisk. This was one among Jupiter Software's last titles produced for the SAM back within the late 1990s. Also on the coverdisk is a wireframe 3D demo from Thomas Harte who's wanting to provide a full 3D engine for the SAM Coupe. Inside the journal you'll find all eight pages of stories protecting all the latest information from around the SAM world, a few of the highlights of which embrace information on the first application that is well underway for use with the Trinity Ethernet Interface. Called 'SAMonline' this software will connect to the web to get all the most recent news for the SAM, in addition to providing free software downloadings of latest software program in addition to traditional video games and outdated disk magazines. There can also be information on the event of the Mayhem Accelerator and also the latest emulator from Simon Owen which allows the SAM to emulate the Commodore VIC-20! Feature articles embrace a have a look at what occurred to the proposed sequel of Manic Miner on the SAM. The Lower Caverns was to have new graphics, new levels and new music. The Developer Diary features a second article from Thomas Harte who is creating a 3D engine for the SAM. SAM Revival difficulty 22 prices £3.Ninety nine with UK supply, please contact me for postage for outdoors of the UK.</p><p>News Update... 7th May 2008</p><p>Trinity Ethernet Interface I'm busy soldering up one other batch of Trinity Ethernet Interfaces. Within the six months or so it's been out I should fee it because the quickest promoting piece of hardware I've produced for the SAM through the years. Now with B-DOS adapted it is bought use for storing SAM information on MMC and SD playing cards, and uIP is getting closer and closer to completion - after which it won't be long till there's some web functions!</p><p>SAM Revival problem 21 out now... 22nd April 2008</p><p>Issue 21 of SAM Revival journal is now out! Inside the issue you may discover all of the regulars masking all the most recent news in the SAM Coupe world. Feature articles embrace an interview from Frode Tennebo where he interviews David Gommeren and Rob Mies of The Lords. Gavin Smith continues his look back at a few of the highest SAM games, trying specifically this concern at Arcade Classics. I look at utilizing the MMC / SD Card slot on the Trinity Ethernet Interface. The primary half of the article appears at accessing the flash playing cards with routines for detecting, reading and writing uncooked sectors. The second half goes by the patches I made to B-DOS to allow it to make use of the Trinity for mass storage of information. Rounding the issue off is the Developer Diary where Thomas Harte explains how he's tackling his work on making a solid 3D engine on the SAM. To praise the interview with The Lords, the coverdisk features their commercial release 'Batz 'n Balls', their freeware Tetris recreation and their SAM demos. Other video games featured on the coverdisk are Simon Owen's 'Pac-Man', and 'Soul Magician' by Lars Persson. There can be source code to go together with the Trinity article, and the source code and executable for the Trinity patched version of B-DOS. You can order the issue utilizing the links under via PayPal (you don't need to have a PayPal account - orders might be made by debit/bank card securely via PayPal too). The problem is priced at £3.99 with UK postage, please contact me for postage prices for Europe and worldwide.</p><p>Update! 14th March 2008</p><p>Trinity Update MMC / SD Flash Card Support B-DOS has now been patched to use the MMC / SD card slot on the Trinity Ethernet Interface for mass storage. My because of Edwin Blink for saying it was high quality to patch B-DOS. What I've accomplished is patch model 1.5a to utilise the Trinity's MMC/SD slot, letting it use MMC and SD flash playing cards as much as 1GB in dimension. The next update will embody help for 2GB cards, which use a different sector size. I'm within the process of placing collectively a Trinity Update disk to ship out to present owners of the Trinity, and I will be writing up an article for the next difficulty of SAM Revial outlining the modifications I've made and the supply code. Ethernet TCP/IP Stack Adrian Brown is still onerous at work with his port of the uIP TCP/IP Stack. He's been making excellent progress with the testing - most lately the ACK and SYNC communications to determine a TCP connection. Adrian's now ending off the routines to make use of for functions to interface with the TCP/IP stack code, and a simple utility to check all of it out and demonstrate the code in motion. Things are tantalisingly near completion! Once the port of uIP is complete then there are several builders keen to get began on giving the SAM some full internet applications!</p><p>SAM Revival difficulty 20 out now... Twelfth February 2008</p><p>The late working challenge 20 of SAM Revival magazine is now out! Inside the issue you will discover all the regulars protecting all the latest news within the SAM Coupe world, and there's the welcomed return of the letters pages. Feature articles embody info on utilizing the EEPROM that is onboard the Trinity Ethernet Interface, with supply code provided on the cowl disk too. The developer diary seems on the work undertaken by Simon Owen on writing an Ethernet Driver for the Trinity and the beginning of his work on porting CPC/IP to give the SAM it's first suite of web enabled packages. The difficulty also features three full games on the coverdisk, there is Booty and Invaders - two of Jupiter Software's previous business releases, and the third game is a SAM version of the The light Corridor - initially writen 17 years in the past by the Spanish programmers who did the MSX and ZX Spectrum variations, but the SAM publishing deal fell by means of so it was never released. The problem is priced at £3.99 with UK postage, please contact me for European and worldwide postal charges.</p><p>Debug LCD Screen... Seventeenth November 2007</p><p>Oops! Forgot to publish this on the website back in September after i came up with this! I was requested by Adrian Brown about having something very simple on the again of the SAM to point out a quantity and even some LEDs for use for debugging purposes, so he didn't need to print textual content up on the screen and could simply output a value or two. A quick dicussion followed about what can be greatest, and that i constructed it up within the space of a couple days - an interface driving a 4x20 LCD! Put collectively quickly with a bit of logic decoding and a microcontroller to take care of constructing it straightforward to make use of. Here's a video of it in motion:</p><p>Trinity Ethernet Interface now out... Twentieth October 2007</p><p>As announced as being within the prototype stage final month, I am now pleased to announce that the Trinity Ethernet Interface is now out there! The concept of Trinity it to convey ethernet to your SAM with the aim of getting the SAM onto the Internet. The interface consists of three primary sections - therefore the name Trinity. The primary and most essential half is the ethernet controller, a self-contained chip to deal with the communication aspect of things. The second section is a 128K EEPROM which is used for storing settings for ethernet enabled purposes in addition to the final ethernet configuration. (This was initially just 8K as announced in SAM Revival, but having kicked the thought a few bit with other folks I've now gone for 128K). The third part is a card slot for MMC and SD flash reminiscence cards to broaden the memory of the interface, in addition to being another technique of mass storage on your SAM recordsdata. And all three peripherals are linked to the SAM by way of a microcontroller. Now after all, hardware is just an costly paperweight without any software program to make use of it and that's mainly the hardware facet I've been concentrating on myself - getting the ultimate board complete, improving and testing the embedded firmware that runs on the Trinity's microcontroller and so forth. But due to the talents of Adrian Brown and Simon Owen the software facet is also progressing in leaps and bounds. Both have been eagar since I allow them to know about Trinity during it is early improvement, and they received the first two Trinity interfaces off the manufacturing line (nicely, my soldering bench!) a couple of fortnight ago. Because of a small mess up by the board manufacturers they solely despatched me 2 PCBs as an alternative of a larger quantity however that was sufficient to get the two needed for Simon and Adrian. They were sent out along with a pile of my documentation on the hardware, datasheets and some check packages I'd written, and then there was one other delay due to the mailstrike which delayed Adrian's by about 5 days. Anyway, as quickly as they had arrived they have been programming at an alarming rate! Adrian has been porting the uIP TCP/IP stack - changing the C code into Z80 by hand for optimised code as an alternative of simply cross compiling, whereas Simon had been working on the system driver to manage the ethernet controller on Trinity, first within a day or two it was simply detecting incoming packets and printing the raw data on the screen, then he continued to make it into a helpful set of routines to initiliase the ethernet controller and to obtain and transmit packets. After about a week of furious coding, last weekend saw Adrian's and Simon's components being linked together and SAM answered a PING... our SAM's have been alive on the net! Oh the fun of repeatedly PINGing the SAMs to get the responces back, it is a small step but it surely marks the start of SAM's journey onto the internet! Here's Adrian to offer his view on what he thinks of the Trinity, and where he is with the coding.... Adrian: "The Trinity hardware is another very good trying piece of equipment from Quazar, with the usual top level of help with any questions you may have. I used to be eager to get began. I plugged it in, put a network cable into it and started just a few instruments Quazar had sent over. It gave the impression to be working nicely. The principle thing I wanted to get began on was the community aspect of things. Unfortunately, not like your Pc, a network cable and hardware right into a machine doesnt mean you may immediately begin using the online. With a few easy tests I might see information coming in by way of the network cable I needed to write a TCP/IP stack to allow myself and others write packages that use the network, such as simple file transfers and even an internet browser on the SAM. I spoke with Simon Owen, Frode and Colin concerning this and we decided to port a lightweight TCP/IP stack called uIP. I started work on the packet dealing with while Simon began work on the Trinity interface code. We quickly had it working so the SAM was able to pay attention and reply to ICMP ping commands, TCP and UDP packets are virtually executed then we are able to start work on the enjoyable purposes. Probably the primary software I want to get written and dealing using Trinity is a cross platform improvement system permitting me to write and construct programs and information on my Pc and send this across to the SAM through the community to run. Also having a debugger on the Pc linked to the SAM would be nice. I would actually improve the velocity of developlment of SAM titles for me. With Trinity, quickly sam may have a variety of community merchandise equivalent to IRC clients, MSN purchasers and web browsers. Its nice to see people still putting a variety of time and vitality into SAM merchandise." Thanks Adrian, you summed up in a nutshell - once his TCP/IP stack is absolutely full with UDP and TCP packet handling, it ought to be comparatively easy to begin writing applications to use the internet. E-mail, FTP, MSN Messenger, IRC, even a easy text based net browser are all on the 'To-Do' checklist! I'm just ending updating the technical documentation for Trinity. I put in a couple of additional routines have been put into the firmware final week and the updates have been despatched to Simon and Adrian - sooner data switch, LED twinkling, and another management capabilities for giving just a few coding shortcuts. I know Adrian is planning to make a begin on documenting his port of uIP once it is accomplished, and subsequent for me is sorting out documentation for utilizing the onboard EEPROM and accompanying supply code for routines to utilise that - as it's going to have a system of allocating and storing information in 1K chunks so applications can save their settings there, in addition to holding the final internet settings. There'll definitely be a wealth of info and supply code for anyone who is thinking about programming applications to use it!</p><p>SAM Revival 19 out now... Twelfth September 2007</p><p>Issue 19 of SAM Revival is now out! Let's start off with what's on the coverdisk: Conquest. Written by Peter King in 1997 this initially had a restricted launch from Zedd-Soft, and now for the SAM Revival coverdisk it is had a graphical overhaul. It's best to describe Conquest as a 'Civilisation' model sport the place you identify and expand your village, search for raw materials, form and train armies with the goal to defeat the pc managed enemy who's trying to do the identical. Here's a video of Conquest in action: Onto the journal. The cowl offers away what I've been working on just lately myself - the Trinity Ethernet Interface, bringing ethernet to your SAM with the eventual purpose of getting the SAM onto the Internet! It's an concept I started kicking round again in March with a couple of folks however with my moving home in June it wasn't until after I used to be all settled up right here I was able to get on with building the prototype. Everything is lined in the journal as much as where it stands just now and that i hope to have some remaining units in the fingers of some programmers by the end of the month. The news section also covers more hardware - Edwin's new Atom-Lite+ interface - his new Atom interface for utilizing Compact Flash cards with a built in real time clock. Software information, effectively there's fairly a bit, protecting video games and emulators which can be currently being written for our favorite blue footed laptop! The first characteristic article on this difficulty is "Programming the Z80", a new machine code column from the abilities of Adrian Brown. Aimed for the beginner this first part offers an introduction to the SAM's Z80 CPU, hexidecimal numbering, reminiscence and a couple of machine code instructions with a very small program just to wet your appetite for meeting language. If you've only stuck with Basic or the likes of GamesMaster then now could be your likelihood to take a gentle plunge into studying Z80 assembly and you will quickly see it is nothing to be petrified of! Next up is a SAM Games article from Gavin Smith, who takes a look back at a few games that he feels had been fairly a surprise to see on the SAM. And the issue is rounded up with the Developer Diary. There's information on the SAM2GB Gameboy emulator from Adrian Brown, who has been working on it since July when he provided to help Johan out. Adrian's really showed off his programming talents with this - rewriting components of the core and all new graphic routines to get it working a game! Loads of color screenshots present it in action, this is one emulator I definitely have my eye on! Simon Owen, one other master of emulation, goes over the latest version of his .SID music player which now makes use of his freshest 65C02 cpu emulator code and different enhancements including assist for NTSC and 100Hz .SID tunes and larger file sizes. And last, however not least, is a few unbelievable colour screenshots from SAM Fighter - a beat 'em up being written by Warren Lee, which appears great thus far. SAM Revival costs £3.Ninety nine within the UK, please contact me for worldwide postal charges.</p><p>SAM Revival... Thirtieth August 2007</p><p>Issue 18 went down a storm last month! It was a packed issue, with a packed coverdisk. (Scroll down for the total details in an earlier news item, or see the primary SAM Revival web page with the link on the left). Thanks to those that took the time to offer their feedback on the difficulty, here's a few of the remarks: "Arrived this morning, Another wonderful concern, Anyone not getting SR, your missing out, what extra can you ask for, a high mag, in color with a coverdisk, get to see a number of things that otherwise you'd miss." (Adrian B) "Recently received a SAM, and SAM Revival is a good learn for a brand new person! Nearly to order some old issues to get my mits on extra software program!"(Mark S) "Just obtained mine by way of the door right now as effectively! Looks unbelievable! I'm amazed how crammed with stuff the disk is as properly. I think it's amazing how a lot there is, still to fill all that house, and it is all genuinely fascinating and new! Nice work!" (Warren L) "Can only echo everybody elses feedback - nice one Colin a really nice concern." (Ian S) So, do not simply take my word on it, if you are in spite of everything the newest news, classic and new software, interesting articles, all concerning the SAM Coupé then go on strive an issue - 18 is a cracking one to begin with! Go on, give it a go! Here's a video of the pieces of software program on the coverdisk in motion:</p><p>SAM Revival 18 out now... Thirtieth May 2007</p><p>It's quite a packed situation! More pages than the previous few points, and a jam packed coverdisk! Let's kick off with what's on the disk. First up are the three brand new emulators from Simon Owen. He's been busy getting the SAM being other machines and has accomplished his Galaksija and Orao emulators which have been introduced in the earlier challenge. The Galaksija is a Z80 based mostly pc from Yugoslavia, while the Orao is a 6502 based Croation system so that is using Simon's newest 6502 CPU emulator core. Both are now fully emulated on the SAM and there is a pile of video games on the disk for every system. To finish off his hat trick Simon has additionally released an Apple 1 emulator too! It does not stop there! Also on the coverdisk is the newest model of Chris Pile's SAM Defender, and likewise Captain Comic - a basic platformer by Lars Perrson which was first released again in 1994 and was a remake of a freeware Pc recreation. Wrapping up the coverdisk there's also a demo I've coded up to copy an old-fashioned effect from the Amiga and includes the supply code. Onto the paper facet. 40 pages jam packed with news and articles. The Developer Diary is bursting on the seams with information from Simon about all three of his new emulators, and there's additionally the first screenshots of ISAAC - the port of Rebelstar that is being developed by Stuart Brady and Warren Lee. This challenge also sees the start of a brand new programming column. I've looking at recreating some demo results from the Amiga on the SAM, and tackle a two layer tile based mostly scroller.The issue wraps up with the compulsory sprinkling of SAM Snippets with bits of trivia from the SAM world. Hope you take pleasure in the difficulty! SAM Revival prices £3.Ninety nine in the UK, please contact me for overseas postal rates.</p><p>SAM Revival 17 out now... 24th April 2007</p><p>What's in the problem? On the coverdisk is the total recreation T'n'T by Matt Round. Originally released again in 1994 this was Matt's solely full business launch and goes to indicate simply what he was able to get out of GamesMaster with this multi-level Bomb Jack type sport. There's additionally one other full game on the coverdisk - Money Bags 1 1/2, which is the third installment of the money Bags sequence of games. Typical Jetset Willy model sport where you may have to collect objects over numerous rooms. The game has additionally been up to date with a model new soundtrack by David Suzuki-Sanders to replace the Quazar Surround music that was originally in it when first launched on Soundbyte. Onto the paper side of the journal. Now, who remembers Kaboom? Yes, that bomberman megagame that was by no means released despite orders taken. We'll over the past yr or two i've been in touch with the musician and graphics artist who concerned and just had to jot down an article about what occurred to it, taking a look at the event work they did for the sport, and when issues began to fall apart and the somewhat heated aftermath! Plenty of screenshots from the close to finished version of the sport which make good use of the colour printing within the journal. There's also a brand new developer diary part, the place i've been asking programmers for details on what they've been engaged on. This problem see's the diary from Johan Koelman about his work up to now on a Gameboy emulator for the SAM. And there's additionally a big news part taking a look at other projects which might be at the moment in the works, in addition to news that an outdated ZX Spectrum recreation programmer could also be trying to develop on the SAM someday this year. The difficulty wraps up with the compulsory sprinkling of SAM Snippets with bits of trivia from the SAM world. So there it's, I hope you get pleasure from the issue, and i'm already at work with the following! SAM Revival prices £3.99 in the UK, please contact me for overseas postal rates.</p><p>SAM Revival 16 out now... 20th January 2007</p><p>Issue 16 of SAM Revival journal is now out! This difficulty options the total SAM game 'Colony' on the coverdisk, which was written by Derek Koselo. Colony is a Sim style game where you setup and run a planetary mining colony. This recreation additionally features full support for the Quazar Surround soundcard you probably have one. Contained in the journal you will find an interview with Derek discussing the sport in addition to his different work on the SAM. Another feature article takes a look at the work I began on the game 'Chrome' and delves into what was deliberate and accompanied with a lot of color photographs. And there are all the opposite regular sections together with the new mixed news part, letters pages and SAM Snippets. SAM Revival prices £3.99 in the UK, please contact me for overseas postal rates.</p><p>More News...</p><p>Click on the 'News Archive' link on the Navigation bar on the left for earlier news from 2006 and earlier... Please note in historic news articles prices and product availability may have changed.</p>
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